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  1. Last week
  2. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): rockets, their smoke traces, explosions, explosion sounds aren't drawn/can't be heard when rockets pass 200 meters fly distance. GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom):84855. In the game for more than a year if not since the start. STEPS TO REPRODUCE (required): just try to hit something further than 200 m with guided rocket RCWS. It's the same problem as with the FZ233 guided rockets of the HeliDrone. https://forum.worldwar3.com/index.php?/topic/11857-helidrone-patch-087/ Don't remember was it reported or not, so let it be.
  3. "When u r lying down and press/hold R to switch to alternate ammo - ur soldier is standing up, changing ammo and then lying down." It is simple anti camping mechanic it is not a bug;-)
  4. I can assure you that bug reports still hold importance. I attempt to be as transparent as possible, but there are still gray zones I personally cannot jump into. However I wish to point out that this bug has little chances of existing on the new animation system. Devs have stated the entire system is being redone from scratch, so most of these bugs go out the window straight away. Of course, an additional QA team from MyGames is helping Farm51 with their problems, hence the new animation system should be much better than the current system.
  5. Okaaay, I'm lazy, but I'll try. Not that there are any more bugs big enough to be reported. Though I'd like to see the responses that bug was taken into account, with devs being prohibited to be active on forum I don't expect any reaction. It's just I'm seeing Rozmo sometimes visiting forum and with him being kind enough to rly fast check and give an answer about my previous report about syringe animation bug I'm having a little hope that IF he is reading BugReports section of forum, it will be not that hard for him to check this bug too. I'm not expecting answer from him, though.
  6. Hello, First of all, I appreciate your efforts and willingness to report bugs and faults within the game, but I would simply request that you follow the following template: This will ease the readability of your reports and help devs out when they are going through it on their list. Unfortunately there is no info we can give or get in terms of what changes the animations have brought in and we're in the same boat, we just have to wait and see.
  7. Hey Folks Time for the USMC (United States Marine Corps) badges as I promised. This will actually be a fairly short post as the USMC is pretty well represented in the game already and in truth they're one of, if not the smallest branch of the US Armed Forces. No shortage of cool badges with the USMC or any of the other branches, but I'm trying to keep my badge suggestions within certain parameters. So, I -might- do a US Misc Badge post waaay later down the road. If you wish to read other suggestion posts I have made after this, click the link down below. ---- Dunabar's "Master Suggestion Post Archive" ---- Contents of this post Section 1 - Special Operations Command Badge Section 2 - USMC Division Badges Section 3 - Special Forces & Special Operations Forces ---- Section 1 - Special Operations Command Badge Much like the last post, since the USSOCOM emblem is in the game as SOC, and having already suggested the Army's emblem for their side of SOCOM. I figured I would go ahead and suggest the MARSOC emblem to go with it to keep in theme. ---- Section 2 - USMC Division Badges For the Divisions (which I know the U.S has a lot already present in the game) I wanted to find groups that had some involvement with Asia since that is where WW3's next Theater of War will be expanding into. Lucky enough for me however, there hasn't been too many places in Asia the USMC hasn't been to during war time. All of these badges/insignias are fairly colorful, but they have been made in more subdued versions I believe if the Developers rather have those over these more colorful ones. 1st Marine Division - Nicknamed "The Old Breed," the 1st Marine Division is the largest & oldest of the three active Marine Divisions in the U.S Military. The 1st Marine Division saw extensive combat throughout the 2nd World War. But, one of it's most notable battles was at the Battle of Peleliu, where a battle that was assumed to last for four days, ended up lasting two months as Imperial Japanese soldiers were prepared on the island, and well equipped to take on the advancing Marines. The Marines would have to contend with an entrenched enemy that had access to mortars, light tanks, thousands of obstacles for the American landing craft like landmines, and buried artillery shells with their fuses exposed so they would explode the moment a Vehicle crossed over them. Though the U.S would ultimately win the Battle of Peleliu, the U.S Marines would view the battle as "the bitterest battle of the war for the Marines." 2nd Marine Division - The 2nd Marine Division distinguished itself across the pacific theater in WW2, but one of their most distinguishing moments was at the Battle of Tarawa. Imperial Japanese forces had nearly a whole year to prepare their defenses for the coming attack, setting up roughly 500 pillboxes, 40 Artillery pieces scattered across the island in Fortified firing pits, coastal guns, an airfield cut straight into the center of the island through the thick bush, trenches connected to all points of the island allowed Japanese soldiers to move under cover, and were reinforced by 14 Type-95 light Tanks with all around highly experienced Officers. Though the 2nd Marine Division would ultimately carry the day with a Victory, the grueling struggle to claim the heavily fortified island would claim over 3,166 Men of the 2nd Marine Division within roughly 76 hours against an opponent who fought to nearly the last man. Every Imperial Japanese Tank was destroyed, only 17 soldiers (1 Officer and 16 Enlisted) were captured, and only 129 Korean laborers of 1,200 were captured. The failures of the Tarawa landing would eventually lead to the creation of the Underwater Demolitions Teams who were the precursor to the modern U.S Navy SEALs. 3rd Marine Division - Currently based in Okinawa, Japan. The 3rd Marine division had a distinguished service by the end of World War 2 much like the 1st & 2nd Marine Divisions. However, it is their service in Vietnam that I will be focusing on in particular as they were the first Marines to arrive in the country. For 4 years the 3rd Marine Division would see continuous combat near the North & South DMZ. But, it was during the Tet Offensive that the Division would truly experience it's trial by fire as a estimated (unconfirmed) 40,943 PAVN (North Vietnam) & VC Troops would launch attacks on every area of operation the 3rd Marine Division was active in. During the Battle of Huế, PAVN & VC Troops would engage ARVN (South Vietnam) troops in the early days, but would eventually start fighting with US Marines & Army Soldiers with Air Force support once they were able to assist the ARVN. As the Battle of Huế raged on with street to street fighting taking place, the city would be almost completely wiped out in one of the longest & bloodiest fights of the War. 4th Marine Division - The 4th Marine Division has history in WW2 just like the 1st, 2nd, & 3rd Divisions do, such as the battle of Kwajalein, battle of Saipan, battle of Tinian, and battle of Iwo Jima. But, the 4th Marine Division is actually a reserve Division meant to reinforce/assist/etc the other Divisions during conflict. However, after WW2 the 4th Marine Division went inactive till the first Gulf War (aka Desert Storm) and still remain in active service to this day in Afghanistan. But, even though the 4th Marines are primarily a Reserve division, I think with this fictional 3rd World War setting it wouldn't be any stretch to see the 4th Marine Division in active service. ---- Section 3 - Special Forces & Special Operations Forces Currently in game the two "Special Forces" like units of the USMC are already represented in game, the Marine Raiders & Force Recon. In the case of the Marine Raiders, you have the MARSOC badge in game and the mislabeled "Russian Patch" (Which I could be wrong on. I haven't researched Russian insignias, sleeve patches, and etc.) Then for Force Recon you have the technically mislabeled, USMC patch (The Skull one, not the identification one.) So there isn't really a need for more, but I wanted to at least suggest one more for Force Recon. So here it is- There are other patches for USMC groups, but I think those would be more fitting if WW3 ever gets a Ship map, Navel Warfare, or any sort of Maritime/beach assault style maps. I'm sure some would say "Now is fine, don't need to be super picky." But, I'm an odd fella, I like to suggest things that fit in the right times. ---- And with all of that out of the way we bring the post to an end. I hope everyone likes the idea of having these badges on offer in the game, I know the U.S already has a lot of representation via badges currently. But, when it comes to badges and soldier customization in general, more is simply more in my opinion. Next suggestion post will more than likely be the Navy next, then I will cover the Air Force. Both of these coming suggestion posts will be fairly small since they (unsurprisingly) don't have many Land Combat Units to begin with. Anyways! Till the next suggestion post... Have a good one!
  8. When u r lying down and press/hold R to switch to alternate ammo - ur soldier is standing up, changing ammo and then lying down. When u switch back to main stand up animation is repeating. No problems with G29. Devs, check plz, is this fixed in new animation or not.
  9. Witam, Dziękuję po pierwsze za chęć zgłaszania błędów ale muszę prosić o złożenie raportu według szablonu który znajduję się tutaj: Ułatwi to czytelność raportu oraz łatwiej będzie można znaleźć i naprawić w ten sposób jakikolwiek błęd w grze. Zamykam temat.
  10. Właśnie odbyłem meczyk gdzie [GID]Zwierzak pozamiatał ;) ale co zauważyłem po skończonym TDM Warsaw Było 3 na 3ch - i patrzę że mam Deaths 169 !!!! Jakaś totalna bzdura bo Zwierzak i dwóch jego kompanów razem w sumie mieli poniżej 100 Kills ... więc coś się chrzani ze statsami... Dodatkowe ileśtam Deaths miały 2 pozostałem osoby z mojego teamu....
  11. Earlier
  12. LOL just LOL this Forum is my new favorit WW³ CONSPIRACY THEORY Forum As i said and will say again and again... THE GAME IS LEFT FOR DEAD AND THE DEVELOPER GIVE A DAMN **** ABOUT THE PEOPLE WHO SPEND MONEY OR THE COMMUNITY. The other ******** thing is bring a PC Tactical Shooter wannabe A³ Game with ULTRA BAD PERFORMANCE to X-Box and PS4 or what ever console yeah it will be great like Operation Sandcamper So what kind of Game they wanna built? Everybodys darling? With the actual performance the game will not perform well on a Playstation or X-Box hardware... and nobody tested it as PTE is closed and new updates are not availabel. Fantastic i cant wait to read the next WW³ HOAX
  13. On the third day indean warrior called Sharp Eye noticed that the jail cell has only 3 walls... (c) Russian anecdote. After 1.5+ years of playing I finally noticed that IF u press C while dropping the rocket strike u'll switch to 3P view... Mephisto on the gif. Suggestion is: move a camera a little to the "upper" side or further to the back so the torch would not completely block the view.
  14. I just want to whine a little... One of the reasons I don't like this "partnership" thing. Bug will not be fixed till the.. release?
  15. Я всё-таки услышал четко и ясно эту фразу, когда никто вокруг не стрелял. На самом деле это: Ух, ё! Молодец! А вот когда вокруг стреляют, ты, слыша только буквы "о, ё", сам достраиваешь фразу до первоначального варианта. Так что всё норм, дол.......бами в ВВ3 зовут только тех, кто стреляет по своим.
  16. you are joking i still cant believe you no offence
  17. Yes, we know. 0.8.7.1 patch ATM. But it's too long already. Initially game was supposed to be released summer 2020. New movement/animation was presented 10 months ago, when it was ~8-9 month in development as there was note about devs working on new movement in early May 2019. Add to this that fact that there were no new maps for 15 months already and all this time they were working on 4 maps to add. New weapons, vehicles, strikes - almost nothing new in last 15 months. Or presented, but postponed. So, 0.1 to 0.6 path was 8 months long and second period is now almost twice as long. So Yes, my bet is that game is basically finished and devs are porting game on consoles for a wannabe proper AAA release. And game release is postponed for new consoles to be released too. Because currently the only modern modern-day shooter for consoles is CoD Warzone. And with Halo flop TF51 can try to catch some attention of console crowd. Still, I can always be mistaken but then I can not find any excuse why release was delayed aside from a little forced "devs want crowd to forget about WW3".
  18. are you guys really considering this thing???? its not even finished on PC for fuck sake
  19. If console peasants will play only with peasants - why not? If there will be cross-platform I still don't see how it can help them if only it will be pure aimbot.
  20. Well, duh. My.Games executive said that they count WW3 as AAA game. All AAA games nowadays should have simultaneous releases on all platforms. So WW3 is already finished and devs are now chained to radiators and are coding to port the game on consoles. Don't ask for proofs - it was INSIGHT. No, it was not clickbait title. This is how I rly think.
  21. There are few sections of handrails on Warsaw TDM that act as "solid plates". They can be shot through, but as they are being "penetrated" they decrease the dmg. Plus, they are obstructing the vision with all these sparkles. This is how normal handrail acts.Only few bullets hit steel rod and produce sparkles. This is how "solid plate" handrail works. Every bullet = sparkles. All the sections on the second floor were are 2 escalators and passage of Warsaw TDM map are like this.
  22. Hey Folks So I felt like doing a light suggestion post as I get ready to overhaul almost all of my older suggestion posts and I felt I would do some Soldier customization stuff. I figure this would be pretty low risk in earning some angst from People (not risk free mind you) and make some suggestions that don't actually impact gameplay beyond "Hey, I get to make my soldier look cool." Anyways, I know the United States has a lot of customization representation in the game and thus a lot of People will probably turn their nose up at these suggestions. But, I think some of these additions would be cool to see still. Sadly I couldn't find vector art for all of the emblems, so some will have some sort of background behind the emblem itself. I actually re-created this post a few times, mostly because I was trying to cut down on the length of the post. So, what I will be doing is covering the U.S Army first, then I will cover the U.S Marine Corps, and whatever branch I choose to cover after that. Once I have the United States covered, I will likely cover Italy next since I have something a little extra special I would like to do there. But, that is enough for now, lets get on with things. If you wish to read other suggestion posts I have made after this, click the link down below. ---- Dunabar's "Master Suggestion Post Archive" ---- Contents of this post Section 1 - Army Branch Badge Section 2 - Special Operations Command Badge Section 3 - Army Division Badges Section 4 - Special Forces & Special Operations Forces ---- Section 1 - Army Branch Badge Since the United States Marine Corps & United States Navy both have their emblems in game. I think it would only be fair to include the U.S Army's Seal as well. While this may not be something a Soldier actually wears on their combat uniform, the rule of cool can still be easily applied to this video game (at least my personal bias take of rule of cool. At least I'm honest in my biasness though!) ---- Section 2 - Special Operations Command Badge Since the USSOCOM badge is in WW3 (As SOC), I thought it would be kind of cool to have the Army branch emblem of USSOCOM to go with it as part of that "my rule of cool" approach. Though if the Developers are concerned about how many Badges they can put into the game, this can be ignored. USASOC (United States Army Special Operations Command) - Founded on December 1st, 1989, USASOC is the command charged with overseeing all Special Operations Forces of the United States Army. Its mission is to organize, train, educate, man, equip, fund, administer, mobilize, deploy and sustain Army special operations forces to successfully conduct worldwide special operations. It also apparently doubles as the distinctive unit insignia for Delta Force. ---- Section 3 - Army Division Badges For the Divisions (which I know the U.S has a lot already present in the game) I wanted to find groups that had some sort of involvement in Asia as part of the coming Asia Theater of War. Here are three of the groups I found that had various degrees of involvement in that region of the World. 2nd Infantry Division - Currently based in South Korea acting as a pre-emptive defensive forces against an invasion from North Korea. One of the unique aspects of the 2nd Infantry Division is that it's the only Division made up partially by South Korean Soldiers called KATUSA (Korean Augmentation To the United States Army) that have been drafted into service by the South Korean Government. This however, is a modern day trait of the 2nd Infantry Division, not an original trait like the next Infantry Division involved in Korea. 7th Infantry Division - Though based in Tacoma Washington, the 7th Infantry Division had a rather extensive role to play at the end of WW2 as it served as a occupation force in Japan. At the start of the Korean War however, the 7th Infantry had been severely depleted due to post-war shortages of Men & Equipment. The Division would be reduced to 9,000 Men after aiding to replenish 25th Infantry Division & 1st Cavalry Division in Korea. To help replenish the ranks of the division, South Korea assigned nearly 9000 soldiers to the Division. UN Forces would also be attached to the Division from time to time in the case of the Colombian Battalions which swelled the ranks to 25,000 when they entered combat. Though for much of the war as part of the UN Forces as well, 3 successive Kagnew Battalions from Ethiopia would also fight alongside the 7th Infantry Division. 1st Armored Division - Based currently in El Paso, Texas. The 1st Armored Division is a combined arms division of the United States Army. It was the first Armored Division of the Army to see battle in WW2 and has served in every war since. They saw battle in the Korean War, Persian Gulf War, Iraq, and Afghanistan along with several other operations. The Division has earned numerous awards and recognition throughout all of the conflicts it has been involved in. ---- Section 4 - Special Forces & Special Operations Forces Nearing the end of this post I wanted to suggest the metaphorical scalpels of the United States Army, their Special Forces & Special Operations Forces. US Army Special Forces - Also known as Green Berets, the US Army Special Forces are the only Special Forces unit within the United States Army, and tends to be regularly confused with Special Operations Forces like the 75th Ranger Regiment, Delta Force, Navy SEALs, and others. When a individual passes training in Airborne operations, they earn their Airborne tab, when they complete Ranger training they earn their Ranger tab which goes above the Airborne tab, and finally when they complete Special Forces training their new Special Forces tab will go above the Ranger tab. They're regarded as the Quiet Professionals as they're typically made up of very modest, reserved individuals, and primarily take part in unconventional warfare by deploying deep behind enemy lines where they will attempt to raise an army of the local population to fight their current enemy of interest. Please note: The insignia on the right is the distinctive unit insignia of the Green Berets that is usually placed in the center of a group's Beret Flash. Depending on the group would also determine the colors of the Beret flash itself, but the insignia would look exactly as it is presented in the center of the badge. 75th Ranger Regiment - Is the premiere Light Infantry unit of the United States Army and is a Special Operations Forces unit under SOCOM. Unlike Green Berets, Rangers are typically very intense individuals as it's one of the qualities Rangers look for in them. Their missions tend to involve direct action against enemy forces, raiding enemy homes/strongholds, siezure of Air Fields, Destruction of Strategic Facilities, and more. Their motto; Rangers lead the way! Dates back to WW2 at Dog White sector of Omaha Beach, when then-Brigadier General Norman Cota, an assistant division Commander of the 29th Infantry division, informed one Major Max Schneider CO of the 5th Ranger Battalion upon discovering his Battalion were Rangers; "Well, god******, if you're Rangers, lead the way!" and from there the motto was instilled into the Regiment to this very day. Please note: The insignia on the right is the distinctive unit insignia of the 75th Ranger Regiment. Much like the Green Berets, the insignia is placed on the Beret itself. Unlike the Green Berets however, the Ranger Beret is beige. 1st Special Forces Operational Detachment-Delta - Most commonly known as Delta Force or "The Unit", this group of highly trained operators are one of three of the U.S Military's primary Tier 1 Special Missions units. Their counterparts in the Navy & Air Force are DEVGRU & 24th Special Tactics Squadron. Many aspects of Delta Force are classified from the missions they undertake to what they're looking for in recruits during selection. What is known however, is that they take part in Counter-Terrorism, Direct Action, Hostage Rescue, and Special Reconnaissance missions. Most of Delta's Operators are selected from the U.S Army Special Operations Command's elite Special Forces groups (Green Berets) and the 75th Ranger Regiment along with other Special Operations units. Please note: The insignia on the right is the distinctive unit insignia of Delta Force. Much like the Green Berets & 75th Ranger Regiment, the insignia sits in the Beret itself. As for what color the Beret is, I think that varies between individuals, and what group they were a part of prior to joining Delta Force. So If they have a Maroon beret, they were part of the U.S Airborne. If they have a Green Beret, they were part of the Green Berets. If they have a Beige Beret, they were part of the 75th Ranger Regiment. I could be wrong though as well, so keep that in mind. And with all of that out of the way we bring the post to an end. I hope everyone likes the idea of having these badges on offer in the game, I know the U.S already has a lot of representation via badges currently. But, when it comes to badges and soldier customization in general, more is simply more in my opinion. I will likely get started on the U.S Marine Corps later today, it should be a fairly small suggestion post since the Marine Corps is the 2nd or 1st smallest service branch of the United States Armed Services. I say 2nd or 1st because Space Force is the newest service Branch, but it's still considered a department of the Air Force right now even though it's suppose to be independent. Most likely a "It's still in development" sort of thing. Anyways! Till the next suggestion post... Have a good one!
  23. When u r staying under the concrete stairs at A1 CP Moscow WZ and there is wooden box in front of u - if u press "jump" button ur soldier will try to vault on that box and simultaneously will slip through and will find himself on the stairs. It looks like this.
  24. It's in the game since the start. Grenade bounce off the handrails and fall at ur feet -> u can't attack camping foes on the 2nd floor as there usually are claymores planted. Instead - u r trying to hide from ur own grenade. And then u need to take C4 and spam it. And in the same time RPG grenades fly through without any problems. I hope it'll be fixed before the release date.
  25. nice to see you contributing to the forum again jim
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