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  3. Oh, yeah, forgot to write it here. U CAN NOT hide from thermal scopes in burning napalm! It's COLD. But at least we know why it's damaging us - napalm is bitingly cold!
  4. The crosshair appearing just before the scope is fully ADS is due to it being an overlay separate from the scope. Multiple optics, especially the dot sights, are known to use this method of optic. As for the flame being cold, it is probably due to it being a sprite that does damage, but is not meant to have a presence on Thermal Scopes for either playability purposes, or because that sprite cannot be made to have highlighting when using the optic. I am not sure which is the case personally, but those are the most plausible explanations for this based on inference.
  5. game with a lot of bugs: no news for 1 year players: why are leaves so green!
  6. Sure it's very depressing even from green color the games supposed to be fun .
  7. Yes the balance come first but definitely this problem deserve to mention - for me most annoying thing every time is the scar because of this low rpm sound im feel im use something broken but if begin to ruin the game fluidity ( as BF 4 is from the beginning all sounds are perfect for me but hit detection and net code are shit and this leading to big dissapoint and boring in such modern game ) please don't touch right now most core things working fine .
  8. Yes sir it's iconic weapon need to have it ufcource this weapon or Barrett M82 or the U.S M107 .50 BMG they all make the eye happy .
  9. Enigma i not think anybody in the world are survive after throwing C4 this was a fantasy far from reality .
  10. for me the advantages is simple 1x2x.. are for cqc and 5x6x... are for sniping ofcourse i have disadvantage with high scope on cqc and low scopes on hight range .... ( its just how big you see the target and everything around him and lets not forget the f51 already balanced the good parts with time to aim if i remember right ) its same and on real world i think the only bad balance in the game for now is the fluctuation in the fps .
  11. I'm sure even if voted up it will not be implemented in any kind. Because Balance. Compare for example CoD:MW2019 tiniest rims of the high-magnification scopes on sniper rifles with WW3's scopes. It's much easier to use high-magnification scopes in CoD. There is no penalty. If u would be able to move scopes closer to the barrel it'll give "unfair" advantage of having magnified picture with advantages of red-dot sights that do not block ur view. What need then will be in having red-dot x1-x2 sights?
  12. I hope it's not too hard to make but i think this will be really good extra if you can adjust the place of the optics you chose on the rail in customization menu near the eye or farther away even better if you can place on exactly where you want with the mouse not to choose from 2 or 3 places on the weapon let's say i want to place my 4x optic close to my eye and my f.o.v. is increased tru my optic now i not have the peripheral vision around me and if i make it even close ( if the rail allows it ) it can cut off some of the the outside unit of the optic and vice versa .
  13. TS2

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    Hello there. It is I, French Fried.
  14. Earlier
  15. Initially I was thinking about creating this theme in Questions part of the forum, asking was it fixed in new movement/animations, but I don't think there will be answer. Still I think it's a bug. Looking at CoD gameplay videos with its insta-grenade-throwing I was happy it's not like this in WW3. Still from my opinion grenade throwing in WW3 was too fast. So I checked it. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): When u press G to throw grenade weapon in ur hands is magically disappearing to be replaced by grenade. And after the throw u see the normal picking/lifting up animation. IMO, there should be putting the weapon aside animation played first with all the penalties for the long barrel etc. I hope in new animation it's like this.
  16. Sorry, another question: does propagation mean the shooting preciseness? The SIG has unpreciseness while shooting especially from far away.
  17. Ehm, it is about how fast u will lift up ur weapon and start looking through the sights/scope's glass.
  18. Thanks, I kind of understand. It's how the aiming sticks to the ennemy
  19. Hello, the title says it all. The Lower part of my rifle, the SIG, which I'm interested in is the UKM Angle Grip. It says it significantly reduces ADS speed but I don't know what does ADS mean, as I'm not a weapon engineer.
  20. Thanks for your clarification. Ok then, I will wait until you release it and then it will be offered. Your game has great potential, sincerely.
  21. Hi Grifo, It's not an issue on your side. The game is currently not being sold anymore. They closed down Early Access for the timebeing, we'll know more about it when it will return to regular sales. For now, you can only get it if there is a key outside of steam. At this point they exist in single digits. Sorry for the inconvenience.
  22. Hello, something's wrong with me probably... on Steam, there is no add to cart button. I would like to offer it to my friend in the future, not now because I have no money left. I bought WW3 on Instant Gaming so I hope it's not because of this. Is it because I have bought it on Instant Gaming that I don't see the add to cart button? Maybe I must offer him this game thanks to Instant Gaming?
  23. DESCRIPTION OF BUG (required: if the possible provide screenshots or video):I'm sure it was pointed out in the dark ages that AA is affecting scope's reticles but I couldn't find it with Search button. This is how it looks like. No AA / AA Ultra. This theme is just a reminder. I hope in release version all the scope reticles will be excluded from the list of objects that can be / are "anti-aliased".
  24. Like it's in title. I have 8kk of in-game currency and I have an offer: I'm giving devs my 8kk of in-game currency and someone from devteam will post here one, only one, screenshot with Shibuya TDM or Gobi map. Believe me, it's very good, generous I would say, offer. 1 screenshot for 8kk. Well, IF u like round numbers I have 2kk more on PTE version. Being serious: I rly hope that in the late December as the NewYear's for russians or Christmas gift for westerners we will see at least few things about what was done accordingly to 2020 Roadmap. I mean, it still there, hanging and nobody said that everything has changed and we shouldn't look at it anymore. Both old Roadmap https://worldwar3.com/en/development-roadmap/ and new "teaser". If there will be no info before we will reach 2021 I'll be a little bit disappointed. P.S. I was deadly serious about trading 8kk for a screenshot. Upd. Oh, yeah. I forgot. Offer.
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