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Showing content with the highest reputation on 02/28/2020 in all areas

  1. 2 points
    Hello everyone, we've fixed today major bug in server code. This improvement should increase server stability. We still have some problems with PhysX and we working on it. Hotfix Patch Notes [BUGFIX] Fixed server crash when entering vehicle on repair station.
  2. 1 point
    The problem is still relevant. https://forum.worldwar3.com/index.php?/topic/10722-broken-ammunition-type-switching/&tab=comments#comment-51127
  3. 1 point
    Congratulation this was your 1000th post
  4. 1 point
    Was happening with me when trying to enter servers on PTE. BUT! It's not CTD. CTD, IMO, is when u r being kicked to desktop. Here u r simply unable to enter server. These are problems of a rly different scale. Btw, no problems with connection for me when playing Live.
  5. 1 point
    Press ALT, and... try to silent walking/ So, YES)
  6. 1 point
    not everyone follows patchnotes - most of players dont care what exactly was changed, they judge the game in "how i feel" way most of vehicles dont cover infantry who are repairing them. Its like "why should i repair him, he doesnt cover me" from one side and "why should i cover him, he doesnt repair me" from the other one. Endless ping-pong no, just everyone plays solo. They came to play how they want but not how the game meant to be played. Everyone plays their own "single-multiplayer" game, just with nonpredictable "bots" (which are actually other players, who ofc in their turn play their own "single-multiplayer" game)
  7. 1 point
  8. 1 point
    hmmm, slowly walking targets? Sounds cool, im in!
  9. 1 point
    Hello again! We've had some major reworks completed this week, so able to push the newest update your way, with some cool fixes. There also has been some hardware changes on our machines to make sure the game is more stable, so let us know if you have any issues. Update 0.8.6 Patch Notes [BUGFIXES] Fixed Anders PhysX crash, Fixed Quad and Buggy summon limit, Fixed not gaining XP for repairing friendly vehicles (they still don't show up on HUD, but are calculated properly now), Fixed Breakthrough Radio Station being marked after destruction, Fixed Breakthrough Radio Station being marked as objective after destruction, Fixed Breakthrough Station markers interfering with using strikes via map, Fixed Zuni rockets not dealing enough damage to destroy UAV, Fixed UGV summon limit not being counted properly, Fixed some minimap markers staying on the map after parent object is destroyed (Mini Drone, UGV Battle Robot, UGV Leviathan), Fixed canted red dot reticle not appearing after switching from main one, Fixed Battle Robot max speed, Fixed TPP/FPP HUD for Drones, Fixed friendlies appearing on compass widget as red markers, Fixed overlapping HUD when in vehicles, SCAR-H: Fixed wrong default handguard appearing after clearing the CASV handguard, Fixed Screen Space Reflections setting being reset on game restart, Fixed music volume setting being reset on game restart, Fixed debug .dll files being included with shipping build, making playing on Windows 7 crash the game, Fixed Battle Robot with radar map circles staying on the map after BR is destroyed, [IMRPOVEMENTS] Changed some hardware on the server hosting machines - let us know if this helped! Markers rework (this is a WIP, please let us know about any bugs you find), Added "Bombing Kill" and "Artillery Kill" to kill feed icon list, Gadget refill progress bar will now autohide when not updating, Improvements to air vehicle HUDs.
  10. 1 point
    In the last 3 months, or more, I have had horrible pings & latencies. It has dramatically cut down on my playtime, due to frustration.
  11. 1 point
    13 years ago i was sending ppl, whom I didn't like, flying with direct hits from my Nekomata's cannon. Now in year 2020 in WW3 it looks like this. 125 mm tank cannon. It's definitely a BUG. Everything, literally everything, sends soldiers model flying. Except the direct hit with high caliber cannons. Why did u do this to me? I want ppl to feel the povah of my big fat gun, when I'm hitting them. Deeevs, add plz momentum to tank shells. I was thinking about adding gifs with how WW3's ragdoll flying after close explosions looks, but I'm sure everybody knows it well enough.
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