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@PRUNKgaming

Recon Unit
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About @PRUNKgaming

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  1. I'm currently working the logistics to host an event with the help of a limited time private WW3 server (Thanks F51) but in my time hosting WW3 game nights, I've found that it's nearly impossible to time and host a legitimate NA v EU event. Time zones are the main issue. Second is ping. We learned recently that ping is generally worse connecting from NA to EU because of the distances between servers (Connecting from west coast to EU servers is more intensive that EU connecting to our east coast servers) and because of these issues, mixed with the early access stage of development we're working with in the current built of WW3, I think we're a ways off from an event like you're suggesting. I would love to see it happen and I'll make sure to keep active here and let everyone know when we're ready to host our clan battle event as well.
  2. A green icon on a vehicle is not neutral. It's friendly. Friendly fire damage is reduced by like 80% or something
  3. VOIP needs to be overhauled entirely and they know this. I could go on and on about the issues with the current system but I would be beating a dead horse. What we have right now is a place holder option until they get it the way they want it - which likely won't happen until animation and engine upgrades take place. If you're having trouble setting up your VOIP - you simply enable it through steam and select the PTT button you'd like to use.
  4. I do have one question about the original promise of 9 (?) maps before 1.0 Is that no longer happening? Does F51 count the TDM variants of maps in their original 9 quote? If so - I personally feel that borders on false advertisement but lets say that TDM maps count towards the 9 maps we were promised. Warsaw (and Warsaw TDM) Berlin (and BerlinTDM) Moscow (and Moscow TDM) Smolensk Polyarny This is still only 8 maps.
  5. If you can do this much research and make some claims that go against multiple players experience, a little video evidence shouldn't be too hard for you. It would also help the developers see what you see instead of sending them on a goose chase to duplicate what you've posted here. Just my recommendation.
  6. or you could just wait for one of their team mates to enter the tank and then leave it and just laugh as the tank gets launched into outer space
  7. A very humble list of features I believe WW3 needs... ...I'm not sure where to begin so lets just dive right into this We need a grapefruit attachment for all Assault Rifles and RPG's. AR's and RPG's only. Very important. A new strike that can be activated and used from your tablet by pressing the "69" key. This strike will allow you to play fortnite. Canada DLC - Montreal (just think about it). A paint ball gun that does 3 damage per paint ball (this will add some much needed color to the warzone). Toilet paper because war is shitty W E R E W O L V E S Unicycles to add just a splash of verticality. Obviously we need a WW3 mobile version ASAP. A game mode where everyone is out of ammo and you can only throw guns at each other. There needs to be a gadget that lets you hack the enemy VOIP and speak to them. Soldiers get hand to hand combat training, right? WW3 martial arts when? A magnifying glass attachment that will do damage if you aim it at another player long enough. "Burn your enemies like ants" - Sun Zoo (That guy knows about war) C A R T W H E E L S A skill progression where our soldiers actually get better. For example - you reload your gun 1,000,00,0000,0,00,0 times and then you can reload TWICE as fast (that's the only example I have, sorry) Yellow sunglasses Slide Kicks I'm not sure how this would work but an option to use dead players on the battlefield as meat shields. Okay, maybe that's too much....scratch that Okay that's all I could think of.... thanks, I guess
  8. Yeah this is hands down an EU organized event that is kind enough to open doors to the NA player base. Unless this gets adopted into an actual game mode I don't ever see this as a thing that draws many NA players. The date and time/high ping servers is inconvenient to most NA people with a job. What's important is that the chance to play it is still there and that the knife cuts both ways. EU players have a hard time making it to NA events too.
  9. I'm not sure what they could do to improve TDM or show it more love. They have been adding new TDM maps so I'm sure that Polarny and Smolensk will get some TDM variants down the road. I've been testing recon mode and I can confidently say that the player base right now cannot support it as an additional game mode. WIth that being said, I can see why there would be a drive to see TDM taken from the game for a period of time. That argument could lean towards Warzone as well because of some optimization issues. The player base is in a really bad spot and I'm hoping that 0.6 can change that. They said 5 game modes on release, right? We've got Warzone TDM and Recon That leaves room for domination type mode. The polish community has been playing a rush variant that I hear is pretty fun. I'd like to see capture the flag myself.
  10. I think we can all agree that the information flow lately has been really jacked up. The weekly reports are nice but I'd honestly prefer for a week to be skipped because there's no news then to waste my time reading a report that's been rephrased from earlier in the month. If I saw someone at my job putting out work like that I'd start to think they're running in circles or trying to cover up a lack of progress. I've come to expect F51 to tell us one thing and to then do another. I suppose that's a part of the Early Access roller coaster? I look at the PTE and some of the stuff with recon and I KNOW F51 is working hard and making changes/improvements but the information delivery still feels like it's lacking to me. Part of me wonders if the player base is so low that people are just speculating on why that is, even after updates and fixes, and everyone wants to put their theory out and into the world. Despite there being a decent amount of whining and QQ, once you sort through the ones that are beating the same dead horse and the one's that are completely emotional, there's some really good points being brought up lately Accountability is one of them
  11. I enjoy the new spotting system, I wish it didn't require a click to confirm though. I just want to press and hold X and pull my mouse in the direction of the command I'd like to issue and release X to send the command DMG has some really odd animations right now when you shoot. will test more and post as I discover
  12. I've spent a few hours myself running around solo on PTE and it's actually been a rather productive time, especially before they fixed the Z bug that was letting people pass through some walls. I think I reported 12 walls alone. Many more existed and solo PTE runs are how they were found by many. I'm not happy with the current state of WW3 either - but I think it's best you just leave this one alone. You've clearly got a critical mindset and view on things and I'd hate to see you muted or banned from the forum when your point has already been made. No need to beat a dead horse. Maybe just give it a good smack every other month Come play Div 2 with me! Or Deep Rock Galactic - that game is heaps of fun!
  13. It was removed from the game, it's possible it'll come back soon.
  14. I've been saying this for awhile. The community is so small that leaks spread like wild fire. About two months ago the lead gameplay designer Pawel reached out to me via gmail and we chatted a little about WW3. I brought up to him that it's very confusing when you've got different devs leaking conflicting information on the forum, discord and even on twitch live streams. It's scattered and unorganized information delivery and I really think it causes more issues than anything else. I was told they were considering doing weekly or bi-weekly information drops and those seem to have started here I really hope they continue with the weekly updates and more than that - I hope they give me a reason to want to play this game again. I used to sit down for 4-5 hours at a time and have nothing but fun. Now I get frustrated after an hour of game play. The player base is so low my only options at times are to play on NA with good ping in a warzone with 8 players or switch to EU on a full server and rubber band around with 300 ping. I know a few of my friends that played religiously that have now uninstalled the game entirely. WW3, for me, is quickly turning into a game I'll likely only play when a new patch comes out and I'm not the only one feeling that way. The sad part is that I can see the inherent issue in that mindset - less players means less people to test and make sure it's a solid patch, potentially making for a lower quality patch. The worst part is that I used to care enough to push myself and others to keep playing the game when it was bad, but now, now I don't care...
  15. The game is starting to feel pretty stale for me. NA servers are dead 70% of the time and many people I talk to want to see more content. Just as many want to see stable updates. It's a shame that we're being asked to pick one or the other. If we ask for content, how long will it take to fix game breaking issues? Are we going to get a shoulder shrug and a "You asked for this" if the game takes another month long hit of consistent crashes? If we ask for stables updates and bug fixes and the player count continues to drop because there isn't new content, will the game plan change for F51? Will the focus shift to new content? Is it not possible to get a large content push followed by an equal period of time fixing bugs? Rinse and repeat from there? Just a few questions that come to mind...
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