Jump to content

mrsolider

Members
  • Content Count

    1
  • Joined

  • Last visited

Community Reputation

0 Private

About mrsolider

  • Rank
    Private
  1. DESCRIPTION OF BUG : The open tests version of the game is crashing for me. I updated the game as I read here on the forum, so I verified the game files too. Seems I can't handle the problem myself so I thought I write here if you can help me. The original version of the game is working fine but the test version isn't. GAME BUILD ID : 3296052 STEPS TO REPRODUCE : I think for this problem it isn't necessary. On my computer I updated the game to the test version and after a very long loading I get a black picture then the unreal engine crash report opens up. The crash happens before the main menu screen and before connecting to the ww3 servers text. SYSTEM SPECIFICATIONS : - Nvidia Geforce GTX 960 OC (4GB) - Intel i5-6500 3.20 Ghz - 8 GB DDR4 - 1920x1080 resolution - Windows 10 Pro N (64 bit) CRASH LOG : CrashContext.runtime-xml: <?xml version="1.0" encoding="UTF-8"?> <FGenericCrashContext> <RuntimeProperties> <CrashVersion>3</CrashVersion> <CrashGUID>UE4CC-Windows-C26EE4D3484568294DE6B08A8883ECF7_0000</CrashGUID> <ProcessId>9248</ProcessId> <IsInternalBuild>false</IsInternalBuild> <IsPerforceBuild>false</IsPerforceBuild> <IsSourceDistribution>false</IsSourceDistribution> <IsEnsure>false</IsEnsure> <IsAssert>false</IsAssert> <CrashType>Crash</CrashType> <SecondsSinceStart>0</SecondsSinceStart> <GameName>UE4-WW3</GameName> <ExecutableName>WW3-Win64-Shipping</ExecutableName> <BuildConfiguration>Shipping</BuildConfiguration> <GameSessionID /> <PlatformName>WindowsNoEditor</PlatformName> <PlatformNameIni>Windows</PlatformNameIni> <EngineMode>Game</EngineMode> <EngineModeEx>Unset</EngineModeEx> <DeploymentName /> <EngineVersion>4.19.2-0+++UE4+Release-4.19</EngineVersion> <CommandLine>-autoconfig -refresh 75 -MSCodeOverride=DEBUG</CommandLine> <LanguageLCID>1038</LanguageLCID> <AppDefaultLocale>hu-HU</AppDefaultLocale> <BuildVersion>++UE4+Release-4.19-CL-0</BuildVersion> <IsUE4Release>true</IsUE4Release> <UserName>bence</UserName> <BaseDir>C:/Program Files (x86)/Steam/steamapps/common/World War 3/WW3/Binaries/Win64/</BaseDir> <RootDir>C:/Program Files (x86)/Steam/steamapps/common/World War 3/</RootDir> <MachineId>96DFF5D0423A884DC0EE25A0C79389E5</MachineId> <LoginId>96dff5d0423a884dc0ee25a0c79389e5</LoginId> <EpicAccountId>13a7b6956c2f43879718474189272995</EpicAccountId> <CallStack /> <SourceContext /> <UserDescription /> <UserActivityHint /> <ErrorMessage /> <CrashDumpMode>0</CrashDumpMode> <CrashReporterMessage /> <Misc.NumberOfCores>4</Misc.NumberOfCores> <Misc.NumberOfCoresIncludingHyperthreads>4</Misc.NumberOfCoresIncludingHyperthreads> <Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem> <Misc.CPUVendor>GenuineIntel</Misc.CPUVendor> <Misc.CPUBrand>Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz</Misc.CPUBrand> <Misc.PrimaryGPUBrand>NVIDIA GeForce GTX 960</Misc.PrimaryGPUBrand> <Misc.OSVersionMajor>Windows 8</Misc.OSVersionMajor> <Misc.OSVersionMinor /> <GameStateName /> <MemoryStats.TotalPhysical>8551235584</MemoryStats.TotalPhysical> <MemoryStats.TotalVirtual>140737488224256</MemoryStats.TotalVirtual> <MemoryStats.PageSize>4096</MemoryStats.PageSize> <MemoryStats.TotalPhysicalGB>8</MemoryStats.TotalPhysicalGB> <MemoryStats.AvailablePhysical>0</MemoryStats.AvailablePhysical> <MemoryStats.AvailableVirtual>0</MemoryStats.AvailableVirtual> <MemoryStats.UsedPhysical>0</MemoryStats.UsedPhysical> <MemoryStats.PeakUsedPhysical>0</MemoryStats.PeakUsedPhysical> <MemoryStats.UsedVirtual>0</MemoryStats.UsedVirtual> <MemoryStats.PeakUsedVirtual>0</MemoryStats.PeakUsedVirtual> <MemoryStats.bIsOOM>0</MemoryStats.bIsOOM> <MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize> <MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment> <TimeOfCrash>636775229769460000</TimeOfCrash> <bAllowToBeContacted>1</bAllowToBeContacted> <PlatformFullName>Win64 [Windows 8 64b]</PlatformFullName> <CrashReportClientVersion>1.0</CrashReportClientVersion> </RuntimeProperties> <PlatformProperties> <PlatformIsRunningWindows>1</PlatformIsRunningWindows> <PlatformCallbackResult>0</PlatformCallbackResult> </PlatformProperties> </FGenericCrashContext> CrashReportClient.ini: [CrashReportClient] bHideLogFilesOption=false bIsAllowedToCloseWithoutSending=true CrashConfigPurgeDays=2
×
×
  • Create New...