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DisRawTomato

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Everything posted by DisRawTomato

  1. Do you need to boost your post count that bad, that you keep commenting on a post that has zero to do with you? What a damn looser. I'm trying to report an issue with the vehicle running over a player and him not taking damage every time. Secondly, it's very poor map design, if you can get stuck in the middle of the main road. Recreating that small wall as partially destroyed so one could drive in and out of that spot would fix it. But here we are with some "experts", that aren't even devs, telling players there's nothing one could do.
  2. Too bad Poland didn't built the equivalent of a garden fence on it's borders. Would have stopped german tiger tanks right there. Anyway, I cropped the video and slowed it down for you. I just hope it isn't "weedtime" every time you open up the bug section. Because I'm starting to have my doubts.
  3. I guessed it was clear what the problem was, but apparently not to everyone. There is an enemy on the ground that I'm repeatedly driving over 2-3x times. You can see, that he is directly under the tracks a couple of times, yet he lives. And regarding your point " you shouldn't be drive in there ". What is that supposed to mean? That has to be the poorest excuse for a bugged part of the map. smh
  4. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): Passengers in vehicles showing up wrong and vehicle health (2nd pic) showing as damaged when it actually isn't (it had full hp). As seen in 1st pic, passenger's name didn't show. In the 2nd pic I'm shown as driver and alone in vehicle thou someone else was driving and I was in spot 2. Picture 3 shows that my machine gun is empty and can't be reloaded thou I have spare ammo. Video: Stuck self destroying message. After self destructing a vehicle I died by an enemy, respawnd at spawn and jump in a tank as PASSENGER. It showed me wrongly as the driver and the self destroying message kept showing. Video: https://youtu.be/wrGkMuIzWbA GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 3981881 STEPS TO REPRODUCE (required): Jump in a vehicle with a teammate. idk.
  5. @Ragir @weedtime Don't ignore your Slavic brothers.
  6. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 3981881 STEPS TO REPRODUCE (required): See video.
  7. You have to know, that every bug they don't know how to fix is called "feature".
  8. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): Teammates are showing up in the sky. Noticed this after calling vehicle and looking up in the sky. GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 3940880
  9. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): Roles are in German. Also: chat prompts are sometimes displayed in different languages (Russian, German ...). GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 3940880
  10. Since everything is "known", may i suggest you create a Known bugs post in Known Issues and Fixes.
  11. I find it irritating, why some randoms think their opinions are needed in a bug report post. Especially certain wannabe polish streamers. Strange ego trip. Regarding the bugs: II) I don't know how to reproduce, but judging from the footage, he glitched under the map. You can see him hitting (shooting thru?) the counter. Since there are so many experts on here, I'm sure someone will figure it out. III) I didn't play the game for the past months (since February), so there had to be some changes done, causing this, because I played for 180 hours without ever running into this before. First I thought it's a new mechanic, that stops you for a millisecond when getting hit, but this happens even if I don't take any damage when firing. Besides: should it stop you from firing full-auto when you move forward and take damage at the same time? VI) https://youtu.be/rRBxAsXyxY0 VII) I hope you can see that this doesn't make any sense. I was literary shooting in a straight vertical line and shots landed all over the place. This "jumping" makes it even at longer distances with clear paths impossible to hit players, that are peeking corners, because the aimpoint is jumping from object to object. I would be really interested in hearing why you think this is fine.
  12. VIII) Random game crashes / freezes with no crash report option. Have to Alt+F4.
  13. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): I) After exiting the game, the process sometimes doesn't actually closes. It can still be seen running in Task Manager and Steam. II) Various map glitches on Polyarny i. e. on A1: https://youtu.be/gd2Qm5lhX_w or https://forum.worldwar3.com/uploads/monthly_2019_07/vlcsnap-2019-07-01-14h05m01s684.png.0b1f4544db23626f94cd236f5d3e00d0.png III) Weapon "jamming" when firing full-auto i. e. https://youtu.be/Tt0876KlkMI This happens also to vehicle weapons. IV) Hit indicator when taking damage often shows up wrongly on the opposite side (I reported this already 6 months ago.). This is true for infantry and vehicles. V) Dropped weapons visible on ground, yet no option to pick them up sometimes. VI) Scope stuttering when aiming near rock formations. VII) Vehicle aimpoint. https://youtu.be/OODM86J8ZMU and https://youtu.be/dWqnctQxYwI GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 3940880 STEPS TO REPRODUCE (required): Should be clear from description.
  14. I don't even bother to go online and play, because a ton of game breaking bugs have been reported and are waiting to get fixed, so experiencing known bugs is neither fun nor does it help devs to acknowledge them any further. Whoever decided to release a patch right before the holidays was setting himself up for failure.
  15. Thank you, @quitshii. As stated, I think the system should not deploy new players on servers that are above 75 % over.
  16. Comm-rose is just as useless in BF. I have played BF since BFBC2 for thousands of hours and in more then 90 % of the time players ignore it completely. You can stand in front of them and spam comm-rose all day long - and BF has even Icons that pop-up over a player if he needs ammo i. e. WW3 lets you see if a teammate is low health. That alone should be enough for players to drop meds or syringe him, but we know how that goes ... The only good solution is Squad Voice Chat. After Farm51 implements a server browser this should not be a problem even in Asia, since you will be able to choose a suitable server.
  17. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): Icons of dead teammates don't disappear. This might have been reported since it is a very old bug, but it bothers me every game. GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 3421056 STEPS TO REPRODUCE (required): Be around teammates that die a lot.
  18. "Temporarily disabled locking matches that are 75% complete from new players (this might stay like this due to map rotation now being active), " Joining a server that's like this is not fun at all and should not stay like that.
  19. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): Whole team (13) was in one squad. GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 3421056 STEPS TO REPRODUCE (required): Happened after I switched teams and another time when joining a new server.
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