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soldiercfm

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About soldiercfm

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  1. +1 YES! I noticed this immediately, please lower the turret by ~9 inches. It looks goofy as hell in its current state.
  2. I have a 2560x1080 monitor, so that's what I use.
  3. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): Red Dot sight misaligned on the Ragun, possibly on other handguns as well. GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 3343723 STEPS TO REPRODUCE (required): Attach a Fast Fire Red Dot to the Ragun
  4. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): The flashlights do not line up properly with the side rails of most guns. http://prntscr.com/loc5v7 http://prntscr.com/loc5y6 http://prntscr.com/loc61g GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 3343723 STEPS TO REPRODUCE (required): Attach a flashlight to side of G38
  5. @Smok3 I hope you're aware that modern armored vehicles usually possess 360 protection against a minimum of 12.7mm AP rounds, and that sniper rifles dealing damage to them in the first place was a serious bug that has thankfully been patched. I can see them damaging ATVs, but nothing else should take hull damage from sniper rifles. @weedtime Judging by the video he posted, I'm pretty sure that Smok3 thinks that the insane damage dealt by sniper rifles to armored vehicles before the 0.2.0 update was intended, and sees the correction of that issue as a bug. Sniper rifles really shouldn't be able to damage anything other than the ATV, and the external modules of armored vehicles. The UGV still takes excessive damage from all firearms considering that it's so heavily armored, or at least I would think it's heavily armored considering how poorly it maneuvers.
  6. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): Unable to request gadget use from squad mates, even those whose equipment is ready. Their symbols do not change in any way upon looking at them, and interacting does nothing. Requesting gadget use from team mates outside your squad works fine. GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 3335211 STEPS TO REPRODUCE (required): Join a match, join a squad, attempt to request gadget use from a squad mate.
  7. I've used the G29 and not had an issue one-shotting people, usually hitting them in the lower abdomen. I've even taken shots to the feet when hiding behind trucks, and lost over half my health, which is unbelievably devastating for such a non-critical region. Sniper Rifles should remain powerful head-shotting weapons, but damage to the extremities and non-vital regions should really be a lot lower than it currently is in order to promote aiming for the head. The vast majority of one-shots happening to me are to the body, so people really aren't aiming at the head; I know I'm not.
  8. That was a mistake, hahaha! Here are some pictures showing without and with the optics, and how even the ice on the ground remains white. It's a nuisance when trying to identify potential targets, particularly at range when the snow starts to reduce visibility. http://prntscr.com/lmadl5 http://prntscr.com/lmae3f
  9. That looks like glare from the coating they put on those sights. There should be some, but not so much that your view becomes badly obstructed as has sometimes been the case for me.
  10. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): Attatched optics do not save on the G36 with the SL8C rail equipped. https://vimeo.com/user61134437/review/302517339/66dc33f70d GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 3335211 STEPS TO REPRODUCE (required): Buy G36, attach SL8C rail, attach an optic, switch from and then back to the loadout.
  11. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): Reserve ammunition counter for RCWS is missing, issue was brought on by patch 0.2.0 http://prntscr.com/lm8jk2 GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 3335211 STEPS TO REPRODUCE (required): Use an RCWS
  12. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): Attempting to purchase the RPG Net upgrade for the Boxer IFV results in an endless wait. http://prntscr.com/llykvb GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 3327628 STEPS TO REPRODUCE (required): Purchase the Boxer IFV and attempt to upgrade it with the "RPG Nets"
  13. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): Light cannon unable to reload when mounted on a UGV. The reload progress bar cycles, but the magazine's counter does not change, meaning that you only have 15 shots before it becomes totally useless. GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 3327628 STEPS TO REPRODUCE (required): Call in a UGV with the light cannon equipped, fire the gun, attempt to reload.
  14. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): Snow, which is literally frozen water, is showing up as white when viewed through WHOT (White = Hot) thermal optics, meaning it registers as extremely hot. It should be showing up as black, since it is extremely cold. GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 3327628 STEPS TO REPRODUCE (required): Use WHOT thermal optics on Moscow outside.
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