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Akan

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About Akan

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  1. Akan

    16vs16 TDM

    Also we need some types of strikes at the TDM like radars, jamers and drones.
  2. Yeah, if it happens on the Polyarny map will you take me to the event?
  3. Playing big maps is boring with a small number of players. TDM maps is a smaaall part of Warzone maps but they are still big.
  4. Is it Recon? No? I think that Recon is about tactical Battle Royal + a few squads. Or is it another game mode?
  5. This has been discussed many times. "You deserted from the battle and left your teammates, you expected to be awarded by receiving the Purple Heart or Medal of Honor?" - said moderator (weedtime) long time ago.
  6. It is the most popular mode after Conquest and TDM in modern Battlefield games. The WW3 maps are very big so there will be a place for good level design and for a lot of points at the map. I think that is the best variant for the fifth game mode in WW3 (only five modes is planned in the roadmap as yet).
  7. You just told me: "But you can just be patient and there will be no problems." LOL. Good excuse. P.S. I added 3-th point of the minuses and 2 conclusion lines to this: 3)Old animations felt much more weightier. These animations are so immersed that you represented yourself as a soldier. Now you fly like a butterfly. Very nice (no). Because of all this, now everyone is running like mad. And before that, people tried to play more tactically rather than running mindlessly. Even I myself from such animations also begin to run in search of a bullet, and not vice versa, afraid to catch it. 
  8. The game became to look like generic casual shooter including Battlefield. It is very bad then Why Should I play WW3 when there is Insurgency? 1)Remove bloody-red screen when you are near the death. Instead of this you could make a smaaaall blur effect of suppression (because if you make this effect strong a lot of casuals will complain about it). 2)Now peeping out corner is useless because tilt angle is very small. Return old angle like in 0.2 (maybe in the other versions tilt angle is the same, i don`t remember) or make it a LITTLE smaller then in 0.2. 3)Old animations felt much more weightier. These animations are so immersed that you represented yourself as a soldier. Now you fly like a butterfly. Very nice (no). Because of all this, now everyone is running like mad. And before that, people tried to play more tactically rather than running mindlessly. Even I myself from such animations also begin to run in search of a bullet, and not vice versa, afraid to catch it. That are very annoying things, so fix it, please.
  9. Just make Insurgency2014-like ammo carryring system: Without any carriers - 4 mags for semi-automatic rifles. You run like Sonic. Light ammo carrier - 6 mags for semi-automatic rifles. Heavy ammo carrier - 7 mags for semi-automatic rifles + 1 extra grenade. You move slowly. There is also limited points system in Insurgency 2014 so... importing of it can be a bit harder=)
  10. Yeah, yeah I understood you. But I didn`t even play on helicopters in BF. Never. And I am neutral about helicopters. Why have I done this poll? Maybe WW3 won`t get a lot of players because of this (For instance, my friend:D). That's all.
  11. But there are manned helicopters in BF4 at the city maps.
  12. Maybe. I made this poll to know opinions of the other people and because my friend. So please - just vote.
  13. But this is UNpiloted helicopter.
  14. A lot of people want to see piloted helicopters in any battlefield game (as a game genre), and some will not even buy it because of this. No need to go far, my friend immediately lost interest in WW3 when he saw unpiloted helicopters - for him, as for veteran BF3, it was just spitting in his face. Although before that he was interested in the project since the Early Access release of the WW3 (with my help). So I think before the release, piloted helicopters should be in WW3 already.
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