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Manchild

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About Manchild

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  1. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): Screeenshot for TDM Moscow and Warzone Moscow at the start of map is reversed. The TDM Moscow screenshot should be for Warzone and vice-versa. GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 4275060 STEPS TO REPRODUCE (required): start TDM Moscow and Warzon Moscow and see screenshot. They are reversed. SYSTEM SPECIFICATIONS (required for crash or performance issues): CRASH LOG (if any):
  2. I'm guessing a lot of folks aren't playing in NA due to low player count. I go to EU now to play because I love this game. I think the next patch will bring back a lot of players in NA so I'm excited that 0.7 release is close...
  3. When looking at yourself from the quadrocopter, there is no friendly icon. So I shot myself lol.
  4. Lower weight and recoil is better of course but what about the multipliers? Question: Are higher or lower values better for Spread Multiplier and ADS Speed Multiplier? I assume lower is better as well?
  5. Agree with this and I don't believe it is an intentional effect. It would have been a complete waste of time for developers to implement a UI option to tweak the Depth of Field if it has no function.
  6. You can't request order two ways: 1) aiming sight at capture point and hitting the "mark" key 2) hitting "mark" key to bring up menu but request orders is greyed out. I have not tested from inside vehicle. Thank you.
  7. Sometimes when I run into vehicles, I end up trapped inside them.
  8. I second the dislike of new vehicle HUDS. It's way too much! It was nice before, nice and simple without the hud blocking 20% of the screen. Please put it back the way it was
  9. I'm starting my break starting July 4 and through the weekend and I plan on playing a LOT. Let's try to fill up the NA servers this weekend starting on our Independence Day! Hope to see all NA players there!
  10. Higher magnification will visually travel more because you're zoomed in and magnified the movement.
  11. I remember one game I played was 5000 to 4998. It was an incredible comeback game. So freaking awsome (we won)... all in 45 minutes.
  12. Yeah but its not hard evidence. It could have been a lucky shot and network lag combined. That's why I asked what their score was at the end of game.
  13. Sorry but I don't see any evidence of cheating. Network lag could explain what you saw. What kind of scores at the end of game?
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