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Manchild

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Everything posted by Manchild

  1. I guess that's a valid workaround. Thanks!
  2. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): Sometimes after spawning in TDM_Moscow, the head movement while running is very exaggerated. Basically the head bobs side to side excessively when running. Not sure what causes this as it seems to be random and only on TDM_Moscow. GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 4651670 STEPS TO REPRODUCE (required): respawn after dying, when running head movement is exaggerated (only happens on some spawns). See video. In the video, it looks subtle but in the game, it makes me motion sick.... SYSTEM SPECIFICATIONS (required for crash or performance issues): CRASH LOG (if any):
  3. I fly quadcopters in real life. bumping them on a wall will result in certain crash as the props will disintegrate. Not sure what the bug is here. I think it is modeled realistically and good right now. Before, it was arcadish….
  4. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): I can no longer view the scores in the screen between lives GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 4526046 STEPS TO REPRODUCE (required): after dying, in the screen waiting to spawn again, hit the key for scores and it will not work. It used to work prior to the latest versions. SYSTEM SPECIFICATIONS (required for crash or performance issues): CRASH LOG (if any):
  5. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): Cannot deploy healthpack sometimes, very random. When I press the key to deploy health pack, the animation for deploying health pack starts but the healthpack isn't deployed and not there. GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 4369450 STEPS TO REPRODUCE (required): It's random when I try to deploy healthpack. SYSTEM SPECIFICATIONS (required for crash or performance issues): CRASH LOG (if any):
  6. Ok, this is not a "bug" per say but I've posted this in general discussion and did not get an answer. Why is TDM_Warsaw the only TDM map available in EU server? I also notice sometimes not all TDM maps are available in US servers. Please fix so we can play all maps. Thanks.
  7. What happened to TDM Moscow and TDM Berlin in EU?
  8. WZ Warsaw is missing from the NA server rotation after update. Is that on purpose?
  9. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): Screeenshot for TDM Moscow and Warzone Moscow at the start of map is reversed. The TDM Moscow screenshot should be for Warzone and vice-versa. GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 4275060 STEPS TO REPRODUCE (required): start TDM Moscow and Warzon Moscow and see screenshot. They are reversed. SYSTEM SPECIFICATIONS (required for crash or performance issues): CRASH LOG (if any):
  10. I'm guessing a lot of folks aren't playing in NA due to low player count. I go to EU now to play because I love this game. I think the next patch will bring back a lot of players in NA so I'm excited that 0.7 release is close...
  11. When looking at yourself from the quadrocopter, there is no friendly icon. So I shot myself lol.
  12. Lower weight and recoil is better of course but what about the multipliers? Question: Are higher or lower values better for Spread Multiplier and ADS Speed Multiplier? I assume lower is better as well?
  13. Agree with this and I don't believe it is an intentional effect. It would have been a complete waste of time for developers to implement a UI option to tweak the Depth of Field if it has no function.
  14. You can't request order two ways: 1) aiming sight at capture point and hitting the "mark" key 2) hitting "mark" key to bring up menu but request orders is greyed out. I have not tested from inside vehicle. Thank you.
  15. Sometimes when I run into vehicles, I end up trapped inside them.
  16. I second the dislike of new vehicle HUDS. It's way too much! It was nice before, nice and simple without the hud blocking 20% of the screen. Please put it back the way it was
  17. I'm starting my break starting July 4 and through the weekend and I plan on playing a LOT. Let's try to fill up the NA servers this weekend starting on our Independence Day! Hope to see all NA players there!
  18. Higher magnification will visually travel more because you're zoomed in and magnified the movement.
  19. I remember one game I played was 5000 to 4998. It was an incredible comeback game. So freaking awsome (we won)... all in 45 minutes.
  20. Yeah but its not hard evidence. It could have been a lucky shot and network lag combined. That's why I asked what their score was at the end of game.
  21. Sorry but I don't see any evidence of cheating. Network lag could explain what you saw. What kind of scores at the end of game?
  22. Ah, I did not know about that option. I still think doing via map is the most efficient because it gives you instant situational awareness and you can make the decision very quickly on what the next objective should be. I know the request may be hard to fulfill by the devs because sometimes some functions are already deep in the code and really cannot be changed but I hope this is something they can change easily and give us....
  23. Right now I believe there are two ways to issue commands as a squad leader: 1) issue capture command after you die via the map that is shown before you respawn 2) point your crosshair to the objective and hit "x" (or whatever key you mapped it to) I would like to suggest a 3rd method. The 3rd method would be to be able to issue the objective command via map while you are playing. it would also be good if the map during match can be set as "hold to show" instead of "toggle map on/toggle map off so the command can be issued quickly. Thanks.
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