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About Erzkrieger

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  1. Yeah sure i am totaly on your side, it should not be as in Squad et cetera that you MUST communication and play in a well-organized team... But it definitely should, and you should be rewarded for doing it (faster Battle Points, team play points, last but not least win the match...) The other thing as and the hidden problem is, that the dev should worried about, is if there is no teamplay aspect in the game nobody will form clans. Clans are the only thing BF3/4 is still alive, there is no new content coming, no new balancing thing, etc. Clans are buying Servers to set them to their conditions and playing on them all day long for years. Clans getting player´s to play the game for much longer time then lone wolves ever would. I played BF4 thousands of hours and only a few of them alone cause the long-time motivation is not new content, not balancing and another stuff, it was my buddy´s, it was the clan I really hope you get the core massage of this hole discussion. It's not that the game is in a bad technical condition and that's why it's not fun.(random damage, server lags, less content,... this is all just work in progress issues) The main problem is the Teamplay mechanics and the reward for doing teamwork. They are simply not there or nerfed to death.
  2. Hallo a friend and I love to play WW3, we joined i guess at a very early stage and never really abended the game, even in the hard times... but as we talk about the "new stuff" that were implemented in the game, we came to that point that the game is not heading in the direction of the beginning and what the dev original said what kind of game they want. World War 3 is a casual shooter, not hardcore, no mil sim. Has a casual and fast gameplay like BF3/4 but is way more in the detail in damage model, weapon handling, Armor and teamplay like no other shooters on the market. IT IS UNIQUE as it was earlier: damage model: skill based gameplay, you better you aim and the better you position that higher is your chance to win the fight damage is exact and on point net code is so extreme smooth and pretty weapon handling: at first sight you get overwhelmed by the things you can customize but after playing the a few rounds you will see that only a few weapons are good to go. Armor: decided how you want to act on the field if you want to tank and be support fighter or be fast and flank the enemy lines. teamplay: you must connect 2 flags to win the game it is necessary to have one guy in the squad with ammo/meds/equipment to get you squad running. drop a flying eye to keep the point clear and save work together to get the tank, disturb it, confuse it and then get him kills don’t matter, get the connection as it is right now: damage model: it is extreme casual cause the time to kill is insane high, first shoot gets the kill, no chance to avoid damage and no need of skill. damage is extremely inconsistent and at some point, just random weapon handling: at first sight you get overwhelmed by the things you can customize but after playing the a few rounds you will see that only a few weapons are good to go. (nothing changed) Armor: is now totally useless, Armor is just slowing you down. teamplay: 404 not found and not wanted it looks for me it is not necessary to have one guy in the squad with ammo/meds/equipment, because it is on every flag. you don’t need to make a flying eye just nuke them only cost 100 bucks more don’t need to work together to get the tank, just nuke it implementing a Helicopter that is not able to get a connection or support the team in any form. as you see I think the game is losing his soul, his heart, the core mechanics that makes it unique and not a normal copy of Battlefield 4. I am asking me the question am I playing it wrong when I play in team, because it looks for me the dev´s don’t want us to do so. Other question is the game heading in the direction the dev´s want their game or are they just pushing it to be more casual to get more and more players. Am i the only one of the veterans who think so? The game as it was, was exactly what I searched for, but nowadays I'm not sure if it still is and if it ever will be again....
  3. Hey wir sind zwei WW3 zocker @Fullback & @Erzkrieger mit sehr viel BF4 erfahrung und suchen 2-3 Leute für ein volles squad. Teamplay ist für uns das wichtigste, also wenn du es auch satt hast von random blue berries nicht gecovert zu werden dann kannst du gerne eine Runde mit uns zocken. zu finden sind wir hier : https://discord.gg/fpf4asf
  4. I think it is a great idea as @Fullback mentioned, just make some buffed weapon/amor/engine for 2 body system and make let the rest as it is rgiht now. It is not am meta changer then, not like in Squad or MIL-SIM like that. @Rozmo The big differnets is you are not forced in the 2 body system. lonewolfing is still a way to go and on the other side teamplay is drasticly encouraged. It is the Player´s choice. Dont like it , dont use it Like it and you have 2 bodys with you on the battlefield ( 1 driver, 1 guner) you will have a great tank expience.
  5. Sure i am on your side but... If my game chrash after a peroid of wating 15mins and spawnig on Smolensk for the 5th time. => F .... this s... and i stop playing ww3 If there is a server browser i have the chance to rejoin the server or get to that kind of server that i want. whitout waiting and spwanig on maps i dont like I dont have to stop playing ww3 cauz its .....
  6. Hi I play since the start of the game and i love it and i love to play conquest large. The problem is large server barly exist and they are empty all the time and never get full if I start one. I think the problem should be solved with the server browser. The next problem that should be better with the browser is that you not allways have to play Smolensk cauz everytime you do quick search you spawn on Smolensk or an empty Server. Not many players out there and many of them are on empty Server or not the map they want . I know its already on PTE but please bring it over fast. Ty Erzkrieger
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