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Smasher

Recon Unit
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About Smasher

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  1. I had the same situation with my clanmates in AA PG, we're banned on most private servers, for beeing too good (if u spend few thousands hours in game it's obvious u can do weird things) and many admins just banning clan tag to be "fair" . Now we can play only official servers (whole 2 in EU), which are full most of the time, with many newbies, so it's not really fun anymore... That's way I'm against dedicated servers, which many people demands here, but need to wait to see what time bring to us with F51 I have same feelings about WW3, have no idea from where footsteps sound come, even if i hear it, usually its too late It's so anoying for someone who raise on that game like AA
  2. I don't remember that, like really tactical game, but it was totally awesome. That spam with granade launchers on SF Hospital, so fun. Still playing AA PG sometimes but its not the same... We still don't know where this game going. Trying to stand between CoD and Arma looks good for me
  3. Right, if they decided not pushing any updates and stop talking, probably it would be less frustrating for everyone to shut down servers and just back with full relase.
  4. If we talk about numbers, I don't think we will see something before 1.0, and probably 0.9 is a past for devs, maybe they re on 0.10 or higher now., at least i hope so.
  5. Smasher

    Mapy

    Według mnie takie smaczki są fajne, ale raczej w singlu, bo tu za dużo destrukcji może przeszkadzać, tym bardziej, że to zawsze okazja do mocnego spadku fpsów. Chociaż w BRE, przy wybuchu radiostacji mogłoby być jakieś kaboom
  6. Smasher

    PTE it's over?

    would be nice to know if there is any sense to keep it on drive
  7. Różnice pingu, kapryśna kondycja serwerów, animacje, "bug" z ads em i takie kwiatki wychodzą właśnie. Z niestabilnym pingiem bieganie na light daje takie teleporty, że gość jest nieuchwytny czasem. Jak ktoś nie jest tego świadomy to będzie widział dużo cheaterów w tej grze, a że nerwy to szarpie to już inna sprawa
  8. nice, pierwsza ofiara ww3 potwierdzona
  9. looks like part of the shop where should be toilet paper and soap
  10. slow/silent walking would be nice, but on the other hand we're going to get turbo sprint? in new animation sys. and this propably will be slower in general, so maybe it wont be needed. have to wait as always
  11. Tak to będzie wyglądać, powoli to idzie, ale do przodu. Tylko spokój nas uratuje
  12. Pomyślałem o wprowadzeniu długoterminowego wyzwania na bronie, stopniowane zadania, które by się kumulowały a nie były tylko "daily" W pewnej grze wyglądało to np. tak: Gdzie: Hawkeye - 3 kille bez zgonu Silver hawkeye - 5 Golden hawkeye - 7 Eagle eye - long range headshot >60m Deadeye - 2 heady z rzędu High speed - 2 kille w ciągu 5s Nagrody to exp w zależności od lvl wyzwania, może hajs, albo jakaś superaśna skórka, ew talon na balon Mi się to podobało, może też zachęcać do wypróbowania każdej broni, zamiast tworzenia jakiś meta op stereotypów. Pozdrawiam devsów, kochane community, kisski, lovki, foreverki! Smasher o7
  13. when u have over 200 FPS and complaining about stuttering shame on you guys
  14. Chyba koniec zapisów, to może teraz @Lugresky wyjaśni?
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