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About TrkyTr8r

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  • Birthday 04/02/1986

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  1. Steam tell me that ww3 takes up almost 500gb on my computer. Because of that I cannot move it over onto my sshd drive. Is something wrong? Is it supposed to take up that much room? How do I fix that?
  2. This was also my problem. Thinking of adding some more RAM this weekend, will that help?
  3. So the stuttering problem when a map initially loads had more or less disappeared in the last patch, now it's back. It took a good 45-60 seconds for the stuttering to stop so I could play, any suggestions? Also, heli drone is OP AF! It would be nice to have a lock-on launcher to take it out, maybe a dedicated air to air like sigla or stinger? And I agree with the ttd...it's very off-putting. other than that the new map looks nice, just need to get used to it, I wish we could get on some roofs though, I think you block off too many stairwells in the apt buildings. The new visuals on Moscow are superb! I died a few times just looking at the changes! Maybe the increase in graphics makes my PC run slower than the last patch? I dunno, I'm usually a console player, not PC. I play now to build up enough playerbase for a possible console version in the future.
  4. Those are VZ58 mags and you show guy with AK below. . I just thought it was funny, don't want to offend. Being able to do this with mags for a faster reload time every other reload would be really cool!
  5. Why raise ttk? That destroys the realism. Depending on shot placement and caliber people will go down between ,1-4 shots. Having a game where you are emptying half a mag into someone is crap just so the other player can feel like he had a chance to retaliate. Let's NOT give an award to everyone and reward the people who can squeeze off shots first and accurately. I think a lot of the ttk problems will be fixed as soon as the netcode is fixed closer to launch. It took Battlefield 4 almost three years to get the perfect timing (well it's never perfect, but it's really good). Stop crying about btk, ttk, weapon nerfs, etc until they can get everything running as smoothly as possible, otherwise everything anyone says about it seriously IS just voicing an opinion because there are too many variables still at play. Some days I kill and get killed equally as fast, other days I'll unload entire mags into a guys back and he will turn and seemingly one-shot me. I'd start complaining about all of this once v 0.9 goes live because most issues with netcode and servers and optimization should be fixed by then. But, as with all of us, that's my opinion.
  6. Do not add an overheat mechanic. Who cares if people use long bursts? That's what lmgs are for. Besides, it takes a couple hundred rounds of continued fire to make a barrel overheat, let alone force a barrel change. I use the lmgs all the time and I think they are fine. In cqc they can shred, since the innaccuracy of sustained fire is nullified by close environment. When I use lmgs on warzone it's almost impossible to hit the broad side of a barn unless you are prone and using a bipod. This kind of complaining is what killed the shotguns, they are useless now, and forced the devs to get rid of the Tor. These kinds of complaints just sound like you guys want another battlefield instead of a new game. I honestly think we need to let the devs finish the game and get optimization and hit reg figured out first then see what is actually OP. From what I've seen lately the AK15 is more OP than the lmgs, but I wouldn't advocate changing it until other things are finished.
  7. I cannot connect to any game. I am stuck in a loading screen for maybe five minutes and then the game crashes. I'm super disappointed.
  8. I wasn't making a reference to THIS game when I made my statement. Apparently you make your own erroneous conclusions based on your own prejudices. All I said is it is NEVER fun to have to dump an entire mag into someone to kill them. Many games feel that way, Call of Duty, Battlefield, Apex, etc. I never said this game felt that way. <REMOVED> /weedtime
  9. Ttk is fine! Leave it alone! It's NEVER fun to have to dump most of a mag into someone to kill them. I think tyk is perfect right now.
  10. I like ttk, right now what makes the game unplayable are tryhards who play the game too damn much and spawn trap. It's ridiculous. TDM is a joke. Warzone is much better
  11. I get it, but honestly I think it's in the same shape now as BF4 was at launch. I see the and problems and issue with crashes as EA had for the first few months of BF4's launch... Difference is THAT WAS a finished game lol and the bugs didn't get fixed until a couple years ago! So I think this game is in a good place in that respect. So far in the past two days of play I haven't had one crash so that's a massive improvement over .3 version! Again, i hadn't played for two months though.
  12. I stopped playing for two months because I was getting frustrated: horrible frame rates, aweful optimization, cheaters, hackers, bugs...I get it. But I played it a couple nights ago and I had a blast! I could get into firefights and get kills without having to stay in the edges of the map and snipe. It was so much better. I agree though, there is almost no one in NA servers, which really sucks. I hope that they can revitalize the hype at E3 this year so that people will come back. I have my doubts though thanks to assholes with their negative reviews OVER AN EARLY ACCESS TITLE!!!! Seriously, why did they expect a finished game?
  13. I have had this problem and have complained about it since EA started. Before EA, in closed testing, I didn't have this problem. This stutter forces me to snipe in order to even play the game, but that is getting boring. I have been ridiculed constantly about it and I am happy that you two have vindicated my complaints.
  14. Hit detection is trash, for stutter during cqc is still horrible. I'm putting half a mag into people only to "instantly" die because he somehow saw me before he came around a corner and registered on my screen. It's bad. I can't play this...again...
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