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Recon Unit
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Everything posted by nunbar

  1. How many times are you gonna repeat the same thing? Ok, we get it, you are upset. Saying always the same thing won't solve anything. Give it some time and come back to the game in a few days. One more thing: Why don't you post your problems/bugs in the Bug Report section of the forum? That would be a lot more useful than just repeating the same sentence in this section. All of your posts are in General Discussion. That is not useful, it just comes out as whining... If you have a problem with the game, go post it in the appropriate section.
  2. DESCRIPTION OF BUG: Ammo count too low. When spawning, I only get 11 bullets to reload (plus the ones in the magazine). GAME BUILD ID: 3417404 STEPS TO REPRODUCE (required): Equip AK15 or ScarH. Happens with 50 or 20 round mags I don't know if this is a bug or if it's intended to be like this. I use medium loadouts, but very close to the "heavy" marker. If it's intended, please give us some explanation on how to predict the number of bullets we will spawn with, to tune the loadout accordingly.
  3. Great, this a great way to compare the changes that were made. It's easier to understand if said changes are better or worse. At the same time, it could be good for you (F51). If ppl for some reason can't play the PTE, they can play the EA version and player numbers don't suffer that much... (still impressed with the quick response from these Devs... Even if there isn't an immediate fix, keeping the players informed is the best way to handle your costumers/supporters. Congrats!)
  4. I don't know if this is useful at this point, being so early in development. Let me know if we should wait for the map to be more "finished" before we start reporting bugs. Anyway, there are some stairs by the train tracks that don't allow you to climb them. Can't vault either. It's like an invisible wall. Attaching print-screens (Pls keep the red buses ahahah)
  5. Wait... So, is there a separate client or not? I "updated" for the Beta and now I only have one client "[open tests]", like before...
  6. Just the title. Thank you devs, for listening to the players. I wish all the devs were like you (cough BFV cough)
  7. I just saw it. Sorry for not paying enough attention. Thank you both. Keep up the good work. Loved the Roadmap, can't wait for all these features/improvments
  8. Correct me if I'm wrong, but I didn't see any mention of a test range (with all weapons/attachments/strikes, etc unlocked) in the RoadMap you just published. Does it have a different name and I didn't see it? I was hoping you guys were going to implement it. In this type of game, with so many possible combinations of wepaons+attachments (which is awesome btw) and you having to "buy" them, I think a test range is needed. Is it something you can still add to the roadmap? Are you thinking of implementing it? As a Dev said before (not sure if it was Ragir) a map takes about 6 months to build, so If you are going to implement something like this, it should on your schedule, no? If you are not implementing it, what is your justification for it? What is your line of thought? Just curious... and sad... ?
  9. DESCRIPTION OF BUG: The first time I spawn on a new map (beginning of a match) I get 150 bullets (50 on the magazine and 100 "extra"). After that, every time I spawn, I only get 100 (50+50). Using an AR15 with 50 round mag GAME BUILD ID: 3327628 (I think I have this bug for a very long time, not only in this build) STEPS TO REPRODUCE: Spawn first time in a new map and check your ammo. Every other spawn, check ammo again.
  10. DESCRIPTION OF BUG: In the deploy screen, I see a legend under the SL icon saying "Dead", although he is not dead and I can spawn on him without any problem. GAME BUILD ID: 3327628 STEPS TO REPRODUCE: Enter the deploy screen while not being SL
  11. Yep, same here. Never had it after "Launch Weekend", first time since then. Tried "Verify file integrity" function, still same result: Endless "Connecting to WW3 network"...
  12. I think there is some confusion here... Patch 0.1.3 was applied to the "normal" version and it was just to fix crashes (no new game mode, no new weapons). It was applied yesterday The PTE is testing version 0.2, that has all the new stuff and has some performance improvements. I think you are referring to patch 0.2 in the PTE and not 0.1.3... Nonetheless, I agree. The new patch seems really good! Still need to do some testing, but everything seems to have improved a lot. Congratulations, Devs!
  13. Are you referring to the new PTE? Or am I missing something?
  14. Yeah, same here. Can't reach 60fps when before the patch I would play at 80-100FPS. A lot of "UE" crashes as well... i7-4790K + 1080ti + 16Gb ram @3440x1440 Berlin, Warsaw and Moscow ?
  15. Same... Started in the PTE and it continues to crash a lot in the "normal" version. I can only play a full match like 10% of the times... Never had this problem before... Not to mention the huge performance lost with the last patch. I usually had 80-100FPS and now I can't reach 60... i7-4790k + 1080ti + 16Gb ram Playing in 3440x1440 I really don't understand what happened...
  16. DESCRIPTION OF BUG: I'm in a game, and it crashes to Windows. In my last 5 matches, I was only able to finish 1 of them. It's random... GAME BUILD ID: 3297226 STEPS TO REPRODUCE: It's random... I don't have a way to reproduce it... SYSTEM SPECIFICATIONS: i7-4790k + 1080ti + 16gb ram + SSD. Playing at 3440x1440 CRASH LOG: From CrashReportClient.ini [CrashReportClient] bHideLogFilesOption=false bIsAllowedToCloseWithoutSending=true CrashConfigPurgeDays=2 From the UE Crash Report (pasted after crash? Fatal error! Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000004b8 0x000000001371BB14 WW3-Win64-Shipping.exe!UnknownFunction [] 0x000000001371ED1F WW3-Win64-Shipping.exe!UnknownFunction [] 0x0000000013729BE9 WW3-Win64-Shipping.exe!UnknownFunction [] 0x00000000137A83D1 WW3-Win64-Shipping.exe!UnknownFunction [] 0x0000000013BD72D2 WW3-Win64-Shipping.exe!UnknownFunction [] 0x0000000013CD96C0 WW3-Win64-Shipping.exe!UnknownFunction [] 0x00000000146D1E74 WW3-Win64-Shipping.exe!UnknownFunction [] 0x0000000014B39917 WW3-Win64-Shipping.exe!UnknownFunction [] 0x000000001489D2F6 WW3-Win64-Shipping.exe!UnknownFunction [] 0x00000000148A95DE WW3-Win64-Shipping.exe!UnknownFunction [] 0x00000000148A9EC9 WW3-Win64-Shipping.exe!UnknownFunction [] 0x00000000148AD67F WW3-Win64-Shipping.exe!UnknownFunction [] 0x00000000148AD011 WW3-Win64-Shipping.exe!UnknownFunction [] 0x00000000148AD5D0 WW3-Win64-Shipping.exe!UnknownFunction [] 0x0000000014A26A7E WW3-Win64-Shipping.exe!UnknownFunction [] 0x0000000014A26E50 WW3-Win64-Shipping.exe!UnknownFunction [] 0x00000000152CF8F4 WW3-Win64-Shipping.exe!UnknownFunction [] 0x0000000013925F1D WW3-Win64-Shipping.exe!UnknownFunction [] 0x0000000013DE3573 WW3-Win64-Shipping.exe!UnknownFunction [] 0x00000000149CC307 WW3-Win64-Shipping.exe!UnknownFunction [] 0x00000000148FA334 WW3-Win64-Shipping.exe!UnknownFunction [] 0x0000000013672B77 WW3-Win64-Shipping.exe!UnknownFunction [] 0x000000001367858C WW3-Win64-Shipping.exe!UnknownFunction [] 0x00000000136785EA WW3-Win64-Shipping.exe!UnknownFunction [] 0x000000001367EEBE WW3-Win64-Shipping.exe!UnknownFunction [] 0x00000000153B8427 WW3-Win64-Shipping.exe!UnknownFunction [] 0x000000001FB33034 KERNEL32.DLL!UnknownFunction [] 0x0000000022221471 ntdll.dll!UnknownFunction [] 0x0000000022221471 ntdll.dll!UnknownFunction [] UE4Minidump.dmp
  17. Agreed. Hotkey/bind system would be much faster and less cumbersome. If it's not much to ask, maybe have both? Ppl would use the one they like. Although, I would like to see a radial system to mark objectives. The way it is right now, you have to find the only pixel that will allow you to mark a distant objective. It really doesn't work.
  18. Why didn't you elaborate? Why didn't you say what was wrong with the matches? You were able to write 12 paragraphs answering (off topic) to someone that (also off topic) said you were whining, but you couldn't write 2 sentences explaining why you don't like the PTE? C'mon... It's easy to help. Easier than going back and forth with another poster. Are the matches too short? Too long? Is the new weapon balance wrong? Should they take it further? Is the bump in score too big? Too small? What? Taking your example: if you go to a restaurant and just say the food sucks, they won't be able to improve it. Is it too salty? , not enough salt? Is it cold, too hot? Are the portions too small, wasteful? This is the feedback needed. If you don't elaborate, then the game will never be to your liking, because the Devs won't know what we like... (Yeah, I know, this is also off topic...) My 2 cents: The reduction in time/points to win with the increase in "points earned for actions" was too big. The matches now last 10 or 15 min. And because you can't stay in the same server, you spend almost half the time in the menus and half the time playing. I'll give feedback about other aspects when I have more time to play.
  19. After verifying game files, I was able to join a match by choosing "Play WW3", not choosing a region. My loadouts, etc were the PTE ones. The match finished, and I was stuck on "Connecting to WW3 network" for about 5 min. Finally went to the menus. Yeah, it seems like a PTE problem. Again, more ppl then server capacity. Let's hope the patch is deployed soon to the EA version so these problems stop.
  20. I'm experiencing exactly this. Same steps and same error. More info: My custom loadouts, XP, "money", etc, were reverted to the ones I had in the EA version.
  21. This is fine now that all weapons and attachments are unlocked. But once they are locked again , a test range with everything available will be useful. Nonetheless, this has been requested many times. OP: Next time, pls search before posting
  22. Sry if I'm being dumb, but this means I can't play both versions "at the same time", right? I can't simply "opt out" of beta (in the pull down menu) and play the "normal" version right away, right? If I want to change versions, I will have to re.download the corresponding version/patch, right? I'm asking this, because, according to the post, there will be limited slots for the patched/beta version. So, if I can't play in this beta version I will have to redownload/"unpatch" the normal version. (not complaining, just want to make sure I'm understanding it right)
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