Jump to content

Search the Community

Showing results for tags '[weapon]'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • World War 3 International (English)
    • Boot Camp
    • News and Official Announcements
    • Known Issues and Fixes
    • Help Center - From players for the players
    • General Discussion
    • Fan Creations and Tutorials
    • Team Recruitment
    • Bug Reports
    • Questions
    • Suggestion
    • Off Topic
    • Archive
  • World War 3 Polska
    • Obóz Szkoleniowy
    • Aktualności i Oficjalne Komunikaty
    • Zidentyfikowane problemy i ich rozwiązania
    • Centrum Pomocy - Od graczy dla graczy
    • Dyskusje Ogólne
    • Rekrutacja do oddziału/klanu
    • Kreacje I Poradniki Graczy
    • Raportowanie błędów
    • Pytania
    • Zgłoś Sugestie
    • Inne Tematy
    • Archiwum
  • World War 3 Россия и СНГ
    • Учебный Лагерь
    • Новости и Официальные Объявления
    • Известные проблемы и ошибки
    • Центр помощи - Игрокам от игроков
    • Обсуждение
    • Отряды и кланы
    • Отчеты об Ошибках
    • Творчество
    • Вопросы
    • Ваши предложения
    • Флуд
    • Идеи и Предложения
  • Other Languages
    • Deutschland
    • Français
  • Public Test Environment Forum
    • Announcements
    • General Discussion
    • Bug Reports

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 1 result

  1. So, with the TOR having been absent from the game for months on end, I'd like to recommend an alternative replacement and simultaneous fix to the rifle in turn; introducing the M99 Anti-Material rifle from those high-powered nuts at Barrett! - One-shot reload; You only get one shot before you reload and only get 5 bullets to have used, which makes ammo packs a far more viable option for snipers. - One shot potential; Given it's a .50 BMG round, the M99 can easily penetrate the highest level helmets and body-armour in turn. This high damaging potential is countered by the little ammunition it was, which necessities precision from snipers and a quick target re-acquisition, considering you'd have to descope to reload. - Long-range dominance; For the M99, I believe it excels immensely in long-range combat and only excels in that area. Using it in mid-range / CQC areas would mean it's inaccurate as shit, which in turn, means it can't use mid-range optics / red-dot sights. It's exclusively high-mag scope only. - Anti-Vehicle Potential; Given the round used, I'd say that the M99 can also do some minor-moderate damage against IFVs and tanks; but does major damage against vehicle modules, being able to take them out in 2 shots or more. Other suggestions / stat-changes can be made on this thread if you wish; but I personally feel this solves a few issues with the TOR previously whilst introducing a fresh introduction into the anti-material rifle category! Maybe the first of many? Who knows!
×
×
  • Create New...