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Showing results for tags 'armored'.
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Often times the armored vehicles start flying off the handle when you start customizing them, causing them to fall and spin. The whole thing even exploded on my screen. Like the vehicles springs are loaded and the vehicle itself has no weight at all. Current content build ID: 3421056
Why is no one talking about this? Seeing an armored vehicle like a tank on the battlefield in this game is like witnessing a UFO. Pretty much every other item you can buy with battlepoints that are cheaper than the armored vehicles honestly end up being a better value. From my experience, I have waited entire rounds to save up for a tank (5000BP). I purchase the tank, get in it, I drive around for ~30 seconds looking for enemies to shoot. I don't see anyone, then I get hit with two RPGs from out of nowhere within 5 seconds and die. I could have spent those BPs on several UAVs and some Artillery strikes, which would have been far more useful. I really want to get to use some vehicles in this game, but they are both a rarity and of low value, yet high cost. In Battlefield 4, I have gone on kill streaks of 60 in LAVs, but in this game, LAVs are just big metal coffins on wheels. There is zero incentive to purchase armored vehicles in World War 3. Solution: In the next update, the BP cost to spawn armored vehicles should be dropped, and a second set of armored vehicles should be deployed at each team's base midway through the round (totaling 4 armored vehicles per team for the entire round. 2 at the start, and 2 at mid-game).