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  1. [Attachment] I have an idea since sights in WW3 are not the exact design like See All Open Sight (See Thru Sight) here is my concept about correct sight aiming here I have fun using the background edit app on my Samsung Tablet I think here are my 2 ideas: 1.) The See Thru Sight (MK2 Tritium-Fiber Optic See All Nite Sight of See All Open Sight) should look like this and the triangle should be aligned on the target like this: And here is shooting video of it: 2.) The Canted Sight and even of course other red dots may have the option to change reticles and more! Like this... (The pictures of the ideas are down below...) The reason why I am discussing this one because in real life the See All Open Sight is actually a good sight, the design in the game is actually wrong because the sight's purpose is to align the triangle into the target. I feel like the game needs to redesign the sight because this sight, I like this sight, IRL because it is an alternative to Red Dot Sights, since it's powered by Tritium and Fiber Optic and it's around $199 only. Also the reason why I discussed Red Dot Sights having the option to change the color and shape of the reticle is because of customization and everybody wants to have a good sight that also have a good reticle by this option. Anybody reading this, have a good day and comment down below your thoughts and see you in the Battlefield!
  2. Now, I don't know if it's because of my terrible monitor and/or game settings, but I believe that at least for me, the weapon flashlights seem useless at night. It's annoying because I expect to be able to use them to illuminate dark places, but they only seem to do the job for me in day time. I believe this may be related to game engine mechanics, but I'm not entirely sure. Then again, it could be because some parts of night-time maps seem to be lit, but even in places of night time maps that have little to no light, my flashlight isn't as effective compared to the day time maps. I wonder if this is something you're able to fix.
  3. Hey was wondering why do all the magnified or sniper scopes look the same when you ADS? Is it set that way? Or is it just a bug in my game? I would like to see different looking scope when I ADS for instance with the Swat scope maybe just a red crosshair instead of the standard red circle with the dot in the middle. Why would I have a choice of different scopes if when I ADS they all look the same. Hey just a thought.
  4. i don't know about the rest of you guys but i was a little disappointed by the selection of weaponry, the placement of certain options and the lack of ability to move them, i think this would be a good place to compile them. and try to make this a better weapon and equipment system.
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