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Showing results for tags 'crashreport'.
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DESCRIPTION OF BUG: Video report on performance issues that ended with the game crashing with the error "gisrunning == 1". The game session lasted about 13 minutes. I displayed the FPS sensors, frame time, CPU utilization, reading / writing the hard disk with the game. VIDEO — https://youtu.be/gGupP1y477k GAME BUILD ID: 3705486 STEPS TO REPRODUCE (required): After a fierce fight, I wanted to be reborn on the spot, as the window popped up with an error and one button "OK". After pressing the button, the game crashed. SYSTEM SPECIFICATIONS: AMD 2600X (stock), RAM 32Gb@3200 (stock), RX 580 8Gb Nitrofirstname.lastname@example.org-Apr1 (stock), Windows 10 ver.1809 (17763.404) UE4Minidump-59193.dmp
DESCRIPTION OF BUG[CrashReportClient]bHideLogFilesOption=falsebIsAllowedToCloseWithoutSending=trueCrashConfigPurgeDays=2 GAME BUILD ID 3271209 STEPS TO REPRODUCE SYSTEM SPECIFICATIONS CRASH LOG [CrashReportClient]bHideLogFilesOption=falsebIsAllowedToCloseWithoutSending=trueCrashConfigPurgeDays=2
Hi ho, i just wanted to mention that we could need an additional file type in the Attachment/Fileupload section (Mentioned this before in a private message^^) We have this nice Dumps under: And if we .zip them (or you make that in the future for us), we can submit the whole information you provide into the Bug Report. I personally use OneDrive in the meantime - i can make a short tutorial vid if we need one (Didn´t post it in Design Ideas & Suggestions because it´s primary game related not Forum, if not just move please^^)