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Found 3 results

  1. Witam, napiszę krótko i na temat czy tylko mi brakuje noży w WW3? ? Proponuje aby zamiast ataku z kolby dodać atak z noża jest to bardziej realistyczne i ciekawsze posunięcie. Zapewne żołnierz podchodziłby na cicho do wroga to nie z kolbą, a właśnie z nożem. Druga sugestia jako gadżet dodać noże do rzucania. Z fajną animacją nóż może robić miazgę. Można zobaczyć jaką frajdę robi nóż w innych grach typu CS GO, CoD. Tak jak napisałem wcześniej krótko i na temat. Zapraszam do głosowania i komentowania.
  2. A better melee system. I know that the insta kill knife thing has been used for ages now but it works very well, WW3 closely resembles BF4 (a game that was peak success for the battlefield community some would say) and I believe it would benefit from a melee overhaul. Nothing crazy like swords or bats, (or sadly even spoons) because the realism of the game is also very important, however adding a melee weapon that could be customized (simple things like style or color) would allow for a better experience in the game. There is something satisfactory about the feeling one gets when they expertly flank an enemy and get close enough to the guy to stab him with something pointy. Extra satisfying if there is an animation with it. Look at the animations from games like TLOU, basically all battlefield games, gears of war, or Dishonored. All very different games but they all gave a sort of personal feeling to you the player when you pulled one of these off. (I'll link some of em below). In the end something simple but timeless would be great, and also allow it to be interrupted by those outside of the 2 "conflicting parties". it would help with team cohesion as well. Thanks, Chef
  3. When it comes to CQC and running out of ammo, a melee system would really improve things gameplay wise. A quick knife strike like in Siege, CoD and Battlefield would be a good foundation. The existing rifle butt is OK, but it can be better - maybe players can get into bayonet clashes or buttstock fights?
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