Jump to content

Search the Community

Showing results for tags 'progression'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • World War 3 International (English)
    • Boot Camp
    • News and Official Announcements
    • Known Issues and Fixes
    • Help Center - From players for the players
    • General Discussion
    • Fan Creations and Tutorials
    • Team Recruitment
    • Bug Reports
    • Questions
    • Suggestion
    • Off Topic
    • Archive
  • World War 3 Polska
    • Obóz Szkoleniowy
    • Aktualności i Oficjalne Komunikaty
    • Zidentyfikowane problemy i ich rozwiązania
    • Centrum Pomocy - Od graczy dla graczy
    • Dyskusje Ogólne
    • Rekrutacja do oddziału/klanu
    • Kreacje I Poradniki Graczy
    • Raportowanie błędów
    • Pytania
    • Zgłoś Sugestie
    • Inne Tematy
    • Archiwum
  • World War 3 Россия и СНГ
    • Учебный Лагерь
    • Новости и Официальные Объявления
    • Известные проблемы и ошибки
    • Центр помощи - Игрокам от игроков
    • Обсуждение
    • Отряды и кланы
    • Отчеты об Ошибках
    • Творчество
    • Вопросы
    • Ваши предложения
    • Флуд
    • Идеи и Предложения
  • Other Languages
    • Deutschland
    • Français
  • Public Test Environment Forum
    • Announcements
    • General Discussion
    • Bug Reports

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 6 results

  1. Well, I thought a lot about current player progress system (and i know it will be reworked) and end-game content. For now your rank means nothing at all. There were some phrases that weapons and attachments unlocks will be set to your rank (e.g. weapon X will be unlocked at rank Z). But even this makes pregression system boring as hell. SO here is my suggestion: Certain weapon usage gives you "Weapon class mastery" which gives you 3 stages of small passive perks and 1 perk when its maxed. Examples: using MG you gain its mastery gives you 5/10/15% decrease recoil and ability to ADS with MGs faster using tanks and AFVs you gain their mastery gives you 5/10/15% increase reload speed and ability to use thermal optics (maybe something else, lets discuss) light loadouts gives you 5/10/15% speed increasing and ability to reload while sprinting. Heavy loadouts gives you 5/10/15% loadout weight limits increasing and the ability to use steel armor + LMG for example - like super heavy guy. Yes you can say that it will bring a big difference between newcomers and veteran players, but cmon, there is a huge differnce even now: veteran player knows game mechanics, maps, some tricks, ways to get BPs faster, shoots better and so on. And the second thing: perks should give just a little bonus, not like -100% recoil and +100% reload speed but just 10-15% at its maximum All perks just examples, so please dont discuss it in a way like "this perk will be OP blah-blah-blah", discuss the overall idea please (and ofc any improvements are welcomed)
  2. Witam. Nie wiem czy już był taki temat (ogółem nie potrafiłem takowego znaleźć). Chciałem zapytać, czy jeżeli gra wyjdzie z EA lub po prostu pojawi się jakaś większa aktualizacja to czy moje dotychczasowe postępy w niej zostaną zresetowane? Ogrywałem już kilka Early Access'ów i w każdym ta kwestia bywała różna więc jestem ciekaw jak prawdopodobnie będzie w WW3. Z góry dzięki za odpowiedź
  3. I have been getting xp and currency and levelling up after every game are they going to Reset us as its consistent with the XP you getting and the servers seen to be good. All im asking is it worth grind ranks or will it just get Reset
  4. Please add Progression back i need a reason to login i get into a game in under 5 mins and game is amazing i just need things to aim for getting high kill games and general ranking up etc. Anyone else feel like this ?
  5. Hi I am wondering how long will it take for some form of the progression/unlock system to be put into place. My understanding is that you removed it to tweak the balancing to make it more rewarding. The gameplay on this is second to none, but it feels a little pointless without even a basic progression system or at least accruing credits for when the progression system is implemented. Cheers, keep up the good work and development!
  6. Hi everyone! Hope you guys fine! I got a problem with in-game progression... When a game ends, no money or points earned in my wallet, my created loadouts are not saved when I relaunch the game and basically, any kind of in-game progression seemed not to work (no kill or death in my personnal progression). Anybody got an explaination? I play on EU servers at the launch of teh game on Steam.
×
×
  • Create New...