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Found 5 results

  1. I know people have suggested this before, so I'm going to put a bit more detail into how I think this system should work. In the customisation screen, players should be able to change how many extra magazines/ammo boxes their soldier carries, with each magazine added or removed changing the weight of the loadout. Rather than separate "ammo type" and "magazine type" screens, both should be united into the one section. First players will choose what type of magazine they want (e.g. drum mag, rifle size mag etc). Then they will choose what primary ammo type they want. Even though all guns are currently locked to FMJ as their only primary ammo, this will allow for things like shotguns to have more interesting ammo types available. Once a primary ammo type has been chosen, a player will then have to choose how many extra magazines of primary ammo they want. Each extra magazine added adds a set amount of weight to the loadout for the magazine type, so moving from one to two extra drum magazines will add more weight than moving from two to three thirty rounders. Once players are done with this they can choose if they want to carry secondary ammunition of any kind. Secondary ammunition can then be added in increments of additional magazines of the same type, with the same bearing on weight. Hopefully this helps sketch out this idea for people
  2. OPIS BLEDU (1) [ammo]: Wystrzeliwuję trochę amunicji [Pecheneg]. Gra pokazuje, że mam jeszcze sporo amunicji (dokładnie to 555), więc przeładuję... A tu nagle [0/555] pokazuje. Chcę strzelić (? może z interfejsem coś nie halo) to znowu zaczyna się animacja przeładowywania. Nic tylko reload'ować mogę. Jednak cały czas [0/555] i nie mogę wystrzelić ani jednego pocisku. KROKI DO POWTÓRZENIA BLEDU (1): Podnieść broń przeciwnika (może to być kluczowe) (w broni przeciwnika pokazuje: 100/555 amunicji [Pecheneg] ) Uzupełnić trzy razy amunicje z ammo box'a. Wystrzelać trochę (do 79/555) (w moim przypadku) Przeładować [i tu nagle pojawia się 0/555]. https://drive.google.com/open?id=1PdqlXLqnhyv7P6Vi8fetmqVNYv2rmuQH - - Link do filmiku przedstawiającego owy błąd {ammo} ^ ---------------------------------------------------------------------------------------------------------------------------------------------------------------------- OPIS BLEDU (2) [mini dron]: Używam mini dron'a (klikając ,,3"). Nie wchodzę "do niego" tylko widzę tablet w moich rękach. Mogę poruszać się postacią (z tabletem w rękach). Po chwili klikam Lewy Przycisk Myszki (LPM) i nagle "wchodzę" na drona. KROKI DO POWTÓRZENIA BLEDU (2): Użyć mini dron'a [domyślnie pod ,,3"] (tu pojawia się tablet w Naszych rękach) (i moża normalnie chodzić postacią) Kliknąć LPM. (tu dopiero wchodzimy na interfejs dron'a) https://drive.google.com/open?id=1jS4JQOupyGa6msP3ilNLKc2ESCV3Xo9r - - Link do filmiku przedstawiającego owy błąd {mini dron} ^ Oda incydenty zdarzyły się na serwerach PTE (03.05.2019) GAME BUILD ID: 3774756 Pozdrawiam, Gesiek
  3. DESCRIPTION OF BUG : Shotgun reloads all my spare ammo. GAME BUILD ID : 3614517 STEPS TO REPRODUCE : Fire a couple rounds with shotgun (MCS), reload and as it is reloading, switch to medic syringe, then switch back to shotgun. video : https://streamable.com/seqy4
  4. MOBBOB

    Reload problems

    well first the g36 (I think) has a really weird empty reload I would put a video but I don’t currently have one, (maybe I’ll put one later) it has like a slow motion reload (even the bolt is going slow) I’m not sure if that’s a bug or the animation is a place holder or if it’s actually how it’s supposed to be (if it is please change it) I understand you better things to do right now but I just wanted to get that out of the way now to the second thing so when I play FPS game if possible I always like to have the most ammo possible on a gun and if a gun can 30 +1 even in games like insurgency sandstorm I reload because I really like that +1 ammo it in world war 3 if I have 30 ammo i can’t reload to get that +1 I have to have 29 or less to get that +1 i just wanted to point this out there’s definitely more important things to do but I just wanted it to be fixed.
  5. I simply suggest to introduce the same type of reload game mechanic from Insurgency Sandstorm or Escape From Tarkov. Here is video that explain the whole thing for those who are not familiar with those games: Void Interactive also goes for the same system on Ready Or Not:
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