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About Me

Found 4 results

  1. Hey guys, Just though I could put forward some ideas for some new scopes in WW3. I'm focusing on things that fill roles that currently are empty. 1. A tritium sight. Found this at https://www.opticsplanet.com/mako-frbsm2d-frt-rear-sght-2-dots-blk.html A tritium optic would be good because it allows effective sighting in low light environments compared to other iron sights in game which seem to work badly in low light conditions. I also have a couple of ACOG models I've looked at that could be good. 2x ACOG: https://www.trijicon.com/products/details/ta47-c-400146 Has a unique reticle that doesn't feature on any of the collimating sights in game right now. 3x ACOG with backup RMR red dot: https://www.trijicon.com/products/details/ta33-c-400312 Again, a reticle that is so far not seen for these types of scopes. The integrated optic also differentiates it from the medium magnification scopes, aside from the dual role scope 6x ACOG with rail on top: https://www.trijicon.com/products/details/ta648-d-100559 This optic features a high magnification but with a collimated reticle which differs it from the other sniper scopes in game. The rail on top also means that there are a large amount of possible backup sight options. Nothing really crazy here, I just feel like the variation in scopes could be expanded a bit, especially for the larger magnification ones.
  2. Why the gun sight is so darker on 0.8? Idk if it's a bug or not, but the feeling is so bad with these new darker sights. Sight on 0.7: Sight on 0.8:
  3. Well... I tested the see-thru sight on multiple games, and I can surely say it needs a small change. Sure, it's light. But tracking targets is hard due to the darkness of glass used on sight, plus the aiming lines on the scope don't help either. My suggestion? Make the glass more transparent and lines thinner. Waiting for what you guys think...
  4. Just wanted to say thank you for addressing the animation issues with the canted sights so quickly. It is so frustrating not having the gun rotate and losing complete vision of the left side of the screen and stopped me from using them altogether. I look forward to all of the QOL changes coming in the future and appreciate all the hard work you are all putting in.
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