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  1. [Attachment] I have an idea since sights in WW3 are not the exact design like See All Open Sight (See Thru Sight) here is my concept about correct sight aiming here I have fun using the background edit app on my Samsung Tablet I think here are my 2 ideas: 1.) The See Thru Sight (MK2 Tritium-Fiber Optic See All Nite Sight of See All Open Sight) should look like this and the triangle should be aligned on the target like this: And here is shooting video of it: 2.) The Canted Sight and even of course other red dots may have the option to change reticles and more! Like this... (The pictures of the ideas are down below...) The reason why I am discussing this one because in real life the See All Open Sight is actually a good sight, the design in the game is actually wrong because the sight's purpose is to align the triangle into the target. I feel like the game needs to redesign the sight because this sight, I like this sight, IRL because it is an alternative to Red Dot Sights, since it's powered by Tritium and Fiber Optic and it's around $199 only. Also the reason why I discussed Red Dot Sights having the option to change the color and shape of the reticle is because of customization and everybody wants to have a good sight that also have a good reticle by this option. Anybody reading this, have a good day and comment down below your thoughts and see you in the Battlefield!
  2. I have an idea since sights in WW3 are not the exact design like See All Open Sight (See Thru Sight) here is my concept about correct sight aiming here I have fun using the background edit app on my Samsung Tablet I think here are my 2 ideas: 1.) The See Thru Sight (MK2 Tritium-Fiber Optic See All Nite Sight of See All Open Sight) should look like this and the triangle should be aligned on the target like this: And here is shooting video of it: 2.) The Canted Sight and even of course other red dots may have the option to change reticles and more! Like this... (The pictures of the ideas are down below...) The reason why I am discussing this one because in real life the See All Open Sight is actually a good sight, the design in the game is actually wrong because the sight's purpose is to align the triangle into the target. I feel like the game needs to redesign the sight because this sight, I like this sight, IRL because it is an alternative to Red Dot Sights, since it's powered by Tritium and Fiber Optic and it's around $199 only. Also the reason why I discussed Red Dot Sights having the option to change the color and shape of the reticle is because of customization and everybody wants to have a good sight that also have a good reticle by this option. Anybody reading this, have a good day and comment down below your thoughts and see you in the Battlefield!
  3. It would be nice to see the what the scope is like to look through before going to a match. Also to feel and what the recoil and blowback and muzzle flash are like before going to the match and realising too late that great I have a whole match to get through or quit early. I'd just like a little test of my load outs first.
  4. This game has been great the launch was ruff but once they had the servers up and it became playable WoW,, It brought me back to the good old Battle field 2 days with modern graphics. Now needless to say there is much work to be done "Early access" it would be nice to see my exp at the end of the match or feel comfortable if I am or am not going to get a game. The optimization 100% needs work the frame drop are tiring.. How ever all this is a matter of time to fix What they have gotten right is amazing adding kills streaks to a open Battlefield was such a smart Idea eliminating having to run towards a tank hoping you get it is a nice change also you know its going to someone who is going to put it to use. The capture points is so smart!!!! I can't express that enough having to cap both objectives "A1-A2, B1-B2, C1-C2 " in order to get points adds new strats in order to obtain a Victory! Having really strong guns off the start is a fun thing to me. Personally getting killed by a Tor is annoying how ever I can re spawn find a flank get a kill get back to a 1.0kd. I find it exciting people who enjoy sniping have a purpose also so do I someone who likes running around COD style both play styles add something to the battlefield and the guns accent it! One thing I hate is getting spawn killed by RPG but i 100% know that is going to get nerfed in time and there is ways to avoid getting clowned off spawn lol. The early days of a game can be the most enjoyable while there is no "Meta" or set gun with set attachments. WW3 took key elements from grate games and turned it truly into their own! In closing thanks so much for creating a game that is familiar yet a fresh breath I can't wait to see what is to come! P.s If you'd like to shred hit me up on steam Mg.Coastin
  5. When switching to a secondary sight, in the current build, you bring your eye to the sight. This blocks out most if not all of the left hand side of the screen, disallowing you to see anything unless you lean left. I suggest altering that function by making the character rotate the gun to the left, effectively and efficiently bringing the sight to the eye, as that is how it is actually done. First picture illustrates my problem, cant see anything on the left, whereas the second picture provides clarity on the situational awareness. The new optic suggestion would be something along the lines of a Aimpoint T-1 or T-2 a nice micro red dot, Vortex would work too.
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