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Showing results for tags 'sniper rifles'.
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So, I'm sure most of you here know about the Remington 700, or have at least seen one or heard of it. If not, these links will give you a general idea. Now, you're probably wondering: what's so special about this rifle? The answer is... it really isn't special. Which begs the question as to why I'd want it included... and that's where a very recently announced product comes in. Meet the MK2 Bullpup Chassis for Model 700 bolts and barrels, produced by MK Machining, which was announced at SHOT Show 2018. Now, it's not exactly the prettiest thing ever. But it's cool, unique, and functional. More importantly, due to the action it uses, it gives the developers a lot of leeway in terms of balancing. It could use standard .308WIN/7.62x51NATO... or it could use something more interesting, like, say, 6.8x43mm Remington SPC, .224 Valkyrie, .358 Remington, 6.5x39, et cetera. It feeds from standard, detachable short-action AICS pattern magazines, which can come in 5 or 10 round variations from Magpul and other manufacturers. Additionally, it is capable of having rails installed on the fore-end, which, let's be honest, they probably are going to be in the game. The pistol grip is of the flat-top AR-10/15 style, and replaceable. Another notable point of its design is the bolt-handle extension piece, which is used to make the bolt more ergonomic for the bullpup design of the chassis via extending it forwards, making it quicker and easier to cycle and close. In closing, I think it would be a very welcome, unique, and fun addition to the game considering the very... limited pool of bolt actions we currently have - that is to say, two. What do you guys think?
Sniper Rifles are not skilled and balanced at the moment. You can also do one shots, doesn't really matter what part you hit on mid and long range. On Warzone it's for the most time annoying if somewhere camps a sniper and gives you all the time one shots. Best solution would be that headshots are only one shots with full health on mid/long range, other parts 65-90 Damage - armor hits included. Some players wish a bit more spread in hipfire, that the Snipers can't run around a corner and give you a precise one hit. On close range I don't know if one shots should be there just belly, torso and head hits or if all parts like hands, arms, legs etc. get one shots.