Jump to content

Search the Community

Showing results for tags 'textures'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • World War 3 International (English)
    • Boot Camp
    • News and Official Announcements
    • Known Issues and Fixes
    • Help Center - From players for the players
    • General Discussion
    • Fan Creations and Tutorials
    • Team Recruitment
    • Bug Reports
    • Questions
    • Suggestion
    • Off Topic
    • Archive
  • World War 3 Polska
    • Obóz Szkoleniowy
    • Aktualności i Oficjalne Komunikaty
    • Zidentyfikowane problemy i ich rozwiązania
    • Centrum Pomocy - Od graczy dla graczy
    • Dyskusje Ogólne
    • Rekrutacja do oddziału/klanu
    • Kreacje I Poradniki Graczy
    • Raportowanie błędów
    • Pytania
    • Zgłoś Sugestie
    • Inne Tematy
    • Archiwum
  • World War 3 Россия и СНГ
    • Учебный Лагерь
    • Новости и Официальные Объявления
    • Известные проблемы и ошибки
    • Центр помощи - Игрокам от игроков
    • Обсуждение
    • Отряды и кланы
    • Отчеты об Ошибках
    • Творчество
    • Вопросы
    • Ваши предложения
    • Флуд
    • Идеи и Предложения
  • Other Languages
    • Deutschland
    • Français
  • Public Test Environment Forum
    • Announcements
    • General Discussion
    • Bug Reports

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 3 results

  1. DESCRIPTION OF BUG: When playing on Berlin in the underground area near C2, light cast down from the stairwell will remove weapon textures where the light rays impact. This was captured on stream: Video Evidence GAME BUILD ID: Will get when I get home. STEPS TO REPRODUCE: Play Berlin Medium with M416 and Mud camoflauge. Walk to C2 and go into the underground portion leading toward center of map. Stand in lightrays cast from stairwells leading outside. SYSTEM SPECIFICATIONS : I7 6700k, GTX1080, 16GB DDR4 3000MHz, Samsung 850 Evo. CRASH LOG: N/A
  2. I already asked a dev on discord, but I think having a graphics setting that allows the user to apply higher detailed textures to only their weapon and characters and leave the environment textures low would be a huge addition for lower end PC users. Basically having all the customization stuff (weapons, camos, character models etc.) higher detailed textures while maintaining low environment textures would probably help ALOT with memory usage. I have a 3GB GTX1060 and 8GB RAM and I can't run anything higher than low textures without unplayable stuttering, I really like the customization and having the ability to actually see all the great options in high detail while still being able to play the game would help alot of us plebs that made poor PC part choices enjoy the game. it's something I wish PUBG added in and I think it would genuinely help make the game better. I just figured I'd post this here in the hopes the devs somehow see it. Obviously I could just upgrade my PC, and I will sooner or later but it's just been eating away at me that seemingly no FPS game has added this setting into their game so I thought I'd at least post it. Weapon/character models looks amazing and I hope to see them in HD someday
×
×
  • Create New...