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About Me

Found 10 results

  1. I would like the option for players to be able to reposition, hide or resize UI elements in the game, or even develop custom HUDs, as in this mod. The number of times that I've died to the enemy whenever I unwittingly leave my select fire guns (SMGs and assault rifles) on semi-auto has been quite a lot, and it annoys me; it's left me consider using LMGs several times just because they have no select fire capabilites. I can compensate and have been successful with firing quickly with my mouse instead of changing my fire rate when I do find out that I've left my gun on semi-auto, but I'd rather this were no longer an issue for me.
  2. DESCRIPTION OF BUG : (look at the red squares) 1) Again there aren`t some icons of buythings (not only the camo). 2) The strangers mods of the new weapon have appeared. They have a cross icon and their models doesn`t exist. Some of them have a negative price even including mods of other weapons. 3) Icon (on the main desktop panel) of the game dropped. Again instead of it is the UE4`s emblem. GAME BUILD ID : 3540764 STEPS TO REPRODUCE : The lowest settings of the graphics.
  3. Upon pressing alt+tab to open the steam overlay, the entire menu for my game shifted half a screen to the left, leaving the rest where it was. Replication: unsure, it's seemingly random when it happens, but the initial problem was caused by hitting shift+tab, subsequent tries were unreliable. BuildID: 3490096 PC: Operating System Windows 10 Home 64-bit CPU Intel Core i7 3770K @ 4.20GHz RAM 32.0GB Dual-Channel DDR3 @ 799MHz Motherboard MSI Z77A-GD55 (MS-7751) Graphics NVIDIA GeForce GTX 1070 Ti 8GB.
  4. i was looking for a good scope. so i bought the most expensive on because i assumed it must be really good. but apparently it was thermal vision. yay i guess? the info.. well, the lack of info is a issue for me. i want to know what items are before i buy it. time enough to add it, we'll see anyway. that's topic 2. why have thermal vision that's black AF on the edges and you can't see split if all the maps are in broad daylight? same for the flashlights. i never had an enemy hide in the dark. but does any of ya guys know of this is something that is talked about by the devs? is this gonna be a thing? and will these be "real"nights. like with the i can't see anything and stuff?
  5. DESCRIPTION OF BUG : 1)There is missing some icons of the elements of customisation (look at the red arrow): 2) There is missing of the photos at the description page of the weapons, maps, etc: 3) "Undefined" sign is under the parameters of the elements of customisation (look at the red arrow? 4) The minimap of the maps has a very bad quality: GAME BUILD ID : 3343723 STEPS TO REPRODUCE : Set the lowest settings of the graphic. SYSTEM SPECIFICATIONS : OS: Windows 7 SP 1 RAM: 8 GB Videocard: Nvidia GeForce GTX 550 Ti CPU: Intel Core i3-3220 3.30 GHz. CRASH LOG : None.
  6. Nie mogę dołączyć do innej drużyny czy zmienić strony z wyposażeniem, brakujący element przedstawia zdjęcie
  7. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): Avatars are mirrored vertically GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 3271209
  8. I don't really like the Deployment Screen that is currently in the game. I think it needs some T(ender) L(ove) C(are). Below is a mock-up that I drew together to re-imagine what the UI could look like for the in-match "Deployment Screen" (at least one that I like). I plan to do more re-imaginations of the other menues in the same manner, so let me know your thoughts! -------------------------------------------- Notes: 1) I kept the lay out roughly the same (important on left, less important the farther right you go) 2) I seperated the "Loadout" and the "Squad" menus 3) I gave better definition to the "Loadout" menu. The missing images should be white outlines of the selected weapon and there can be a "hover Over" effect that displays the current attachments 4) I use the Yellow to accent some of the importnt things (much like the current yellow usage). I bordered the player selected tabs in yellow, the chat box and the "LEADER" selected target point so that it is more noticible at a rough glance 5) I zoomed the map in closer to the play area so that more spacial detail can be derived from the "live action" style map 6) I grouped the 1 and 2 sub points together and spread the A/B/C headers out so they are better seperated in the players periferal vision
  9. DESCRIPTION OF BUG (required: if the possible provide screenshots or video): The Beryl 762 and Vepr-12 both have a reload multiplier of 6 but the UI only allows a maximum of 5 { 'id' : 'ReloadSpeed', 'min' : 0, 'max' : 2, 'big_max' : 5, 'unit' : 'x', 'label' : 'Reload Speed Multiplier', 'hide_unit' : false, 'type' : 'M' } GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 3245530
  10. Is it possible to make the UI ingame bigger, eg. the font for example when the notification pops up when you killed somebody or earn points? I find them too small and for me it feels like I am playing one 4k resolution on my little 1080p monitor.?
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