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Found 2 results

  1. Well, I see no really difference between Warzone and Warzone Large except additional territory and points. So I suggest to remake them into new game modes. 1) Warzone (new) - it is simly like old Warzone Large was. 2) Close Combat - domination infantry mode, limited by only 2 areas of control (two linked, A1-A2 and B1-B2). Only Radar, Jammer and Suicide Drones strikes should be available. Also, I suggest a new game mode. 3) Frontline. At first look it near the same as Operations (or Rush) from the Battlefield. Frontline divides each map into a number of sectors, each containing two or three control points. Attackers must capture all control points within a sector to secure it. Defenders must protect each sector by preventing all control points from being fully captured. Even if the attacking team has all control points, defenders can continue holding the sector by contesting a control point. If a sector is captured, defenders must retreat further back. But there are some differences. 1) Map doesn't change after attackers has reached last control points. 2) Instead of this, defenders can counter-attack, and become attackers from their base to enemy. 3) If they take a revenge, there is one more round, when first attackers attack another time.
  2. Trying to kind of figure what kind limits would people like to see in the game. This thread is not definitive, as the mods would need to make a poll like this themselves, but could be used for mapping what people want. EDIT: For WARZONE SMALL:
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