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mardell

[Feature] Respawn.

Question

I think the 10 second, respawn waiting time is short after death, it's too fast for, gameplay

Even in and Battlefield V games 15-sec. after respawn time death, and the map is bigger in BF games, and they are also said to be a faster gameplay.

in more serious shooting games, 20+ sec. to respawn...

i suggest the 20-second respawn.

the 20-second may make players more thoughtful, 

and can help with many complaints about the chaotic resuswn system.

 

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I'd like to see how this would effect the game. Would be cool if we a could test it on the PTE.

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1 minute ago, mardell said:

20 seconds is enough for,  be thoughtfully, before respawn.

yeah yeah,  be thoughtfully, before respawn in the game where you can spawn right in front of enemy

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28 minutes ago, mardell said:

I think

 should be cut off  the  spawn, from A1-A2, B1-B2, C1-C2,  the map, preventing a spawn trap.

Sometimes, you make no sense at all you know

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toooooo long imo. Especially when you can die 3-5 times in a row right after respawn.

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15 secs spawntime works fine in BF because u can be revived. Here u can die in 0.5-1sec.  20secs spawntime = welcome 50% of both teams snipers-campers.

But there will be 1 thing greeted by me - value of vehicles will greatly increase as it will radically increase ur living time. And the game will be vehicle-infantry oriented in comparison with current infantry-vehicle meta.

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15 secs spawntime works fine in BF because u can be revived. Here u can die in 0.5-1sec.  20secs spawntime = welcome 50% of both teams snipers-campers.

But there will be 1 thing greeted by me - value of vehicles will greatly increase as it will radically increase ur living time. And the game will be vehicle-infantry oriented in comparison with current infantry-vehicle meta.

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Posted (edited)
2 hours ago, Atway said:

toooooo long imo. Especially when you can die 3-5 times in a row right after respawn.

20 seconds is enough for,  be thoughtfully, before respawn.

and be careful not to hear much. 

30 deaths = -10 minutes of play time.  

I think it would have a good effect on the gameplay for 20 seconds.

Edited by mardell

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This is not an [attachment] mate, it's a [feature]. You can edit it by clicking and holding the title

I came here thinking you wanted the Tactical Insertion from CoD added to the game or something.

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On 7/12/2019 at 11:16 AM, Atway said:

yeah yeah,  be thoughtfully, before respawn in the game where you can spawn right in front of enemy

I think

 should be cut off  the  spawn, from A1-A2, B1-B2, C1-C2,  the map, preventing a spawn trap.

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2 hours ago, Matt_dOvale said:

Sometimes, you make no sense at all you know

there is a great need to change the current chaotic spawning system.

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54 minutes ago, mardell said:

there is a great need to change the current chaotic spawning system.

Yeah I've spawned behind and in front of enemies and it's pretty bad

----------------------------------------------

I mean not just in this post: 

It looks like you edit your posts so much and forget to patch it all up so it's understandable.
That and probably some translation and grammar errors.

No offence I just find it hard to understand some topics you've written

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Absolutely against this. 

It's fucking horrible enough as it is already spawning in on someone that's being shot at only to get killed instantly and have to wait for another respawn.

Edited by Boursk

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