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JiggyJinjo

[Feature] Healing System Revamp

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Posted (edited)

Hello,

What brought me to write this suggestion is how boring and frustrating healing can be in WW3. Backpacks are not fun because they make you look silly staring at the ground for 3+ seconds every time. First Aid Sticks are not giving enough health currently and buffing them would make them too good as they instant heal. This issue causes problems in players getting anything but health gadgets. I'm sure you've all seen them running around with barely any health for ages because they carry armor or ammo. This is caused by a teamplay problem : healing is boresome and many players don't know or just prefer to stay in the fight rather than wait for a teammate to drop them a bag. I also guess this is also why devs had to spawn health bags at capture zones.

 

My changes addresses both of these issues and are heavily inspired on what I believe is the best healing system I have ever seen (from Massive Action Game, a 256 multiplayer game heavily focused on teamplay on PS3).

 

Here are the changes I suggest to improve gameplay and especially teamplay :

- Health doesn't regenerate automatically anymore

- Health backpacks are removed (both in gadgets and capture zone spawns)

 

Every soldier now carries the basic first aid syringe, its behavior however changes

- it heals by ticks (every second). Healing starts 1.5 seconds after application and gives +10 health every tick. It restores a maximum of 50 HP with each use.

- Getting hit while regenerating stops the healing process.

- The cooldown between every use is 6 seconds. It takes 1 second to apply the syringe.

 

A new gadget is introduced : the Spray Syringe

- Same behavior as the first aid syringe above. However, every tick restores +20 health

- For balance purposes, selecting this gadget removes the first aid syringe from the player.

Behavior for the Spray Syringe :

The player can left click to heal himself.

Right clicking sprays the content in a 60 degrees cone and heals allies 2m away from the player.

Missing is not possible, an icon is displayed when the action is possible and right clicking doesn't do anything if the player is not able to heal anyone.

Multiple allies can be healed at the same time that way.

 

This new spray syringe allows players to heal while still being in the fight. As it's so easy to use, it'll promote teamplay a lot as one player can heal a lot of players, especially when waiting for an objective to be captured.


Here are examples how it would work taken straight from Massive Action game :)

Example of behavior when self healing and with regeneration interruption when getting hit

Health points are on the bottom right corner

 

 

Ally Healing with the Spray Syringe (Notice the circle being filled in yellow when an ally is in range):

 

 

Note : the spray syringe was also used to revive players in the game but I don't think it would be a good idea in WW3.

 

I have tried all the possible different kinds of healing system and this one is the best in my opinion. It is not overpowered because you still have to wait a fair amount of time to be healed (which can also be interrupted). It's not boring and frustrating like the backpack system that forces you to look at the ground for a few seconds. The only issue I see is realism, however, I would choose gameplay over realism all day ! :)

 

Feel free to ask any questions !

Edited by JiggyJinjo

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for me the current backpacker medical system is better.

I like the current medical system, because while you look down the backpack the soldier will not fight.

and you have to tactics, to fight or heal...

the medical system you are suggesting would greatly speed up the gameplay, 

which is already a chaotic in some places.

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1 hour ago, mardell said:

I like the current medical system, because while you look down the backpack the soldier will not fight.

and you have to tactics, to fight or heal...

Agree ^

If you get caught with your pants down healing, it's your own fault and you have to adjust and panic to survive

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16 часов назад, JiggyJinjo сказал:

Right clicking sprays the content in a 60 degrees cone and heals allies 2m away from the player.

OMG o_O

Fabulous nonsense. This system is suitable for something more futuristic than WW3

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7 hours ago, mardell said:

for me the current backpacker medical system is better.

I like the current medical system, because while you look down the backpack the soldier will not fight.

and you have to tactics, to fight or heal...

the medical system you are suggesting would greatly speed up the gameplay, 

which is already a chaotic in some places.

I agree backpacks make you take a break. However, many players just ignore them and run around with 2/3 or 1/3 of their health for some reason. Also the health backpack gadget is useless now that you always find one is capture points. Most players just wait to get to a capture point to get their health back. Thus, the slowing down process doesn't happen as there's always a break after you've killed everyone in the capture point. I'm sure the devs added pickups in capture points because of the lack of teamplay in the game.

Also there's still the tactic to fight and heal : if you get hit you can't heal anymore for a few seconds, the only difference is that you keep your gun ready to shoot while you heal.

 

4 hours ago, BadRussiaN said:

OMG o_O

Fabulous nonsense. This system is suitable for something more futuristic than WW3

Yes it is weird and unrealistic but so far that's the best healing system I've seen between health pickups and auto regen

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You only regenerate around 30 points of health which is nice for when you take a small amount of damage that should be irrelevant once you move on like bumping into something that's on fire and losing 10 hp or falling from a short distance.

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Did you know you can heal other people with the syringe, try both mouse buttons while holding it. If you are having trouble catching up to them try requesting their gadget if they still keep running it's their loss. We don't need this "spray syringe"

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I noticed that many use only for them and not to help the teammate. Because he does not know it

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21 hours ago, NeoOrNeon said:

both mouse buttons while holding it

just Right Mouse Button

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1 hour ago, Matt_dOvale said:

just Right Mouse Button

I meant try both of them and see what they do ?

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2 hours ago, NeoOrNeon said:

I meant try both of them and see what they do ?

Oh that makes a lot more sense xD 

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On 7/16/2019 at 5:27 AM, mardell said:

for me the current backpacker medical system is better.

I like the current medical system, because while you look down the backpack the soldier will not fight.

and you have to tactics, to fight or heal...

the medical system you are suggesting would greatly speed up the gameplay, 

which is already a chaotic in some places.

I agree with that, You need to plan out when you heal.

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