--=REAPER=-- 4 Posted August 24 (edited) Leo barely reaches 30 kph on a straight road, same goes for the T-72, gonna try Abrams next, but I suspect it'll be the same. Not sure if that's on purpose but it kinda makes spotting mines too easy when you're slow Edit: confirmed - Abrams is slow as f**k as well Edited August 24 by --=REAPER=-- Share this post Link to post Share on other sites
weedtime 630 Posted August 24 Those are heavy tanks and not the fastest ones, any difference when you unlock more HP when hold shift key? I guess it's a design and nothing wrong with them. Share this post Link to post Share on other sites
--=REAPER=-- 4 Posted August 24 I tried using shift, got the Leo to 42 kph on a straight and ran out of space... but they're still tooooo sluggish in turning and acceleration - those are not churchill tanks Share this post Link to post Share on other sites
weedtime 630 Posted August 24 Balance purposes, also it's been mentioned in patch notes. Quote Vehicles speed, acceleration, turning and HP rebalance - now the differences between vehicles are more noticeable, Share this post Link to post Share on other sites
TCPPolak 168 Posted August 24 This is not a bug. Speeds were changed, and iirc the tanks were supposed to be slower than before. Share this post Link to post Share on other sites