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†FeuerEuphorie†

[Feature] Friend-or-Foe Armband

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From the start of the game it was hard to identify soldier in short time, is he ally or enemy. Imagine, soldier can carry AK-15, wear Altyn helmet and Flora uniform, drive T-72, speak Russian and... be on the West side. Icons doesn't always help, because in lot of situation enemy can run between you and ally, who stands in the opposite corner of the map. You think "he is friendly" and receive a headshot.

Well, reality gives us one simple decision: armbands. Many of them are used by army and especially special forces and assault troops. Same system was in S.T.A.L.K.E.R. multiplayer.

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Armbands can be blue for West and red for East (quite logical). Ofc, for balance reasons it can render on medium to point black distances, and be highlighted with tactical flashlight.

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Voted Yes, though it's IMO unlikely to be added as it would require reworking of all camos.

And IMO armbands should only be for allied soldiers with the colour that is chosen in gameplay setting for team. Because with armbands being visible as bright patches on medium distances would make camos useless on Smolensk for example.

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To be fair this is a thing that all newbie players will experience in FPS games, it will take few games to know who is who and how UI works it's not just WW3 it's all games. In World War 3 we want players to have free hand on how to customised own character. 

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we have some ideas on how to improve this without forcing people to change their appearance, so stay tuned.

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