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nubbits

[MAP] Improvements for TDM Moscow

Question

A suggestion for a small improvement to Moscow TDM

image.thumb.jpeg.45c2eddce04dfdb3f7c09e0ec86d7b89.jpeg

Blue - new walls

Green - potential new pieces of cover

The idea is to allow players who spawn on either main corner to push to the other along the outside of the building

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The wall of sandbags at the front of this picture would be removed, allowing access to the other end of the building and the archway entrance to the open centre

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This area would now be open on both sides, and some pieces of cover added to allow for firefights along this corridoor

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Moscow gets a little stale with the roundabout, and the center is suicide. So more outer routes would be ideal.

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11 hours ago, NeoOrNeon said:

Moscow gets a little stale with the roundabout, and the center is suicide. So more outer routes would be ideal.

I'd say there are more ways to get around, but you are right that they do get stale. My favourite parts of the Berlin TDM map are the streetways on the edges, especially the one with the tunnel, I've had some great firefights there.

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5 hours ago, nubbits said:

I'd say there are more ways to get around, but you are right that they do get stale. My favourite parts of the Berlin TDM map are the streetways on the edges, especially the one with the tunnel, I've had some great firefights there.

Too bad the spawns are there so nobady really uses the tunnel. I've only encounters someone in there once. caught me off guard and made me jump lol

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