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Crashpilot1001

Unplayable game

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This game is unplayable because the movement is AWFUL. The player moves as if he freshly shit his pants. This game is UNPLAYABLE BECAUSE OF THE MOVEMENT - do it like Battlefield and everyone will be happy and the servers filling up. I really regret investing in this piece of shit that has this problem from day 1. And now thefarm is pushing their next alpha - moneycow before finishing one game. And what is the point of having an Alpha game and additionally a test environment. Complete brainfart bullshit. No wonder the game is dead like their upcoming trash will be.

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OMG..... you really make me laugh , your description of movement  it's pretty  👌... accurate and funny 🤣, but well .... Early Access tho , dono if they will  ( want to ) fix that later . but indeed the movement mechanics sucks, and some reloading times are like frigging... slo MO !!!

But is  "playable" to certain point... that,  if you dont Friking CTD or lost connection to servers 👈  .

We feel your pain Crashpilot1001, for investing in this Multimedia Product , but let's wait ⏰ to full release, until then , we keep giving them some feedback of their work and  pray they pay close attention and fix it... meanwhile  they are other games out there :) NOW !

BF4 still going STRONG 💪 hope this guys F51 learn something about it , Electronic Arts must did something right for this one .

Oh and by the way in the Videos of the STEAM advertising, from FARM 51, you guys have aHelicopter deployment !! and we don't have any of that INGAME WDF  !! Farm 51 is that FALSE ADVERTISING !!!???

 

king regards.

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Hey Crashpilot1001 one Dev of F51 addressing that situation ..hope they can getit right this time !! but dont hold your breath on it .

Borreh

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We're focused on all aspects, but the top 3 issues in-house right now are the new animation/movement system (which is at very advanced stages of implementation) that should rid the game of the clunkiness, bugfixes and, of course, performance.


We have planned a major polish pass before the release but the above three are our priority. Of course different devs do different things and we can handle all of them at the same time.

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I hope that gives you a bit of info about this 🉐️🐂💩 . as you mentioned . :)

cheers

Edited by HALCON4
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1 hour ago, Crashpilot1001 said:

This game is unplayable because the movement is AWFUL. The player moves as if he freshly shit his pants. This game is UNPLAYABLE BECAUSE OF THE MOVEMENT - do it like Battlefield and everyone will be happy and the servers filling up. I really regret investing in this piece of shit that has this problem from day 1. And now thefarm is pushing their next alpha - moneycow before finishing one game. And what is the point of having an Alpha game and additionally a test environment. Complete brainfart bullshit. No wonder the game is dead like their upcoming trash will be.

Movement is indeed one of the top priorities for developers now and is apparently most of the way through development. The game is also most certainly not a cash cow. Content has been added consistently from the arrival to EA and shows no sign of stopping even after Chernobylite's announcement.

The movement update should be coming soon.

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Movement and animations will be changed in 0.9 update - it will be a completely different experience. The Farm always been working on two games at the same time but they're separate teams.

Thanks for your feedback anyway.

Follow our Roadmap

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Also, there's a post about the Chernobylite affecting WW3 development here:

Spoilers - it was happening even before ya'll knew WW3 existed, so nothing changed. Announcing a project =/= working on one.

It's not a cash grab, if it was, we would be gone already and stopped working on the game, we had no team size reduction, no other focus, we're working on WW3 and intend on finishing it and making it as good as we can :)

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Im  worried about where this game is going. Small company making two games and not making serious progress with WW3. And mostly im worried what sign making breakthrough only 10vs10 gives to people.

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19 minutes ago, Wikstone said:

Small company making two games and not making serious progress with WW3

jeeeez, it has been said like over9000 times and even 1 post above:

Quote

There were always 2 games being made, with separate teams that are funded separately and have separate managements. Each project has its own team and there's no crossover

 

If you think that increasing amount of ppl working on a project will make it the same times faster, youre wrong

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3 hours ago, weedtime said:

Imagine 20 players camp at the same point - breakthrough it...

No need to imagine, just try Battlefield or HLL.

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5 minutes ago, Wikstone said:

No need to imagine, just try Battlefield or HLL.

if it works for one, it doesnt mean it works for everyone

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