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Will we have to host our servers through a server provider?

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A gaming community I'm a part of would like to host some WW3 servers, and if possible we'd like to do it with our own machines since our machines and internet is much better than what local providers can offer. Will we be able to access the server files through steam or some other method without having to go through a 3rd party? If so, will we also be able to host LAN servers?

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None of the questions you asked is really easy to answer right now, as we're currently focused on making the Linux servers working well and figuring out the infrastructure. Once we're closer to this feature being actively developed, we'll have more info, for now nothing is set in stone, so anything is possible.

Every version of implementing this feature has good and bad sides, for example, giving the community server executables means potentially easier time for hackers to reverse-engineer the game. It also means that we have to clearly show to people the difference between official and custom servers, so they don't get discouraged by finding only 'one weapon 999999 tickets warzone' or something.

On the other hand, making people that have the hardware buy a license is adding unnecessary steps for everyone and makes less possible servers.

It's a complicated issue that will be tackled most likely after the 1.0 full release.

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Battlefield 4 still has lots of players cous third party servers and active admins ( im admin in 7 servers ) and i think good rental server program or third party servers would make WW3 more intresting to people. Bfv has failed with community servers and heres open door to other companies to make money and get players. I had chat with some platoon founders and they are intrested in WW3 if there is going to be anything like bf4 community servers.

 

On 12/9/2019 at 3:38 PM, Ragir said:

It's a complicated issue that will be tackled most likely after the 1.0 full release.

Thats what Ea / Dice have been doing with Bf1 and V, and they failed. 

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On 12/11/2019 at 7:42 AM, Wikstone said:

Thats what Ea / Dice have been doing with Bf1 and V, and they failed. 

This is not a case of choice, it's just a simple lack of time to do this properly - and we wouldn't want this to be half-assed and end up sub-par.

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