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Hypnotic

[ Feature ] Moding menu

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i think if it's possible to add some animations ( your person hold the weapon on some table in shooting room with weapons and vehicles parts around him ... ) on the end moding menu is coumplete different game in the game least for me i easily spending hours in it if you understand me what i mean :D .

For the animation part to be more clear i mean something like this from batman arkham city menu start from 0.46 time :

 short animations not too hard for the hardware I guess and very immersive after every player intervention .

It will be even better if some of the main buttons has been pinned on wall as real things when you press them lead you to different place on the room may be 1st weapons 2nd vehicles 3rt. strikes ... of course i'm glad if i have comment with better ideas below ...

Edited by Hypnotic

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1 hour ago, Hypnotic said:

moding menu is coumplete different game in the game

"game in the game" = a lot of recources. Also F51 showed new customization menu mock-ups several months ago, which can mean they have design and analytics stages done. So I hate to break it to you but very unlikely something like you mentioned will be implemented in near future.

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That's why i give idea if enough people like it the chance is very high to be implemented or improved ( the game is not finished and nothing is permanent ) my job as idea creator is well done :) and you not understant me obviously because i say ( on the end moding menu is complete different game in the game least for me ) not its should be or it is right now :)  .

Edited by Hypnotic

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i mean i dont mind too, but its very unlikely to happen

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