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Two visual bugs detected - random brightness increase and Kemper sight issue with MSBS-B

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DESCRIPTION OF BUG (required: if the possible provide screenshots or video):

Here is a video of two bugs I have found while playing PTE: the tracer rounds that are normally visible on any weapon (even with a suppressor attached) are invisible with the MSBS-B and the Kemper red dot sight. The other bug is that the game increases brightness randomly, which is generally more likely to occur when aiming down the sight at a brighter area than the player is standing at.

GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom):



1 (Sight bug only). Equip the MSBS-B with the QD Suppressor, Juno grip and the Kemper red dot sight.

2. Enter any match/game.

3 (Sight bug only). When aiming down the MSBS-B, aim down the sight. A tracer round should normally be visible with a different sight, but it is not in this case.

4 (Graphics bug only). Random brightness bug is more likely to occur when the player is aiming down the sight towards a brighter area than where they are standing at. It can still happen otherwise.

Edit: I've also noticed this with the VEPR AR, the same suppresor, the same sight, the C-More sight and a different foregrip. Is the lack of visible tracer rounds deliberate or a bug? Testing a gun without a suppressor and the C-More sights (UKM) also lacks tracer rounds, but somehow the DMG and Tochnost still has them.

Edited by Rivy

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