tynblpb 679 Posted February 24, 2019 First. MG5 doesn't have alternate ammo. U can easily check this by: holding R when MG has 100 or 101 rounds. It simply doesn't reload -> there is no alternate ammo. Second. On other hand Pecheneg has funny bug: sometimes it has 2 alternate ammo. And it starts with a sweet little bug - ur alternate ammo is loaded first, and u don't need to hold R to switch. Then, if u hold R FMJ ammo is loaded. And if u hold R one more time ur second alternate ammo loads. Supplies are for weak. If u open customize ammo menu and press "clean" bug is "cleaned". Why would u do that? And lastly. If u have Pecheneg with alternate ammo and didn't used up all the alternate ammo, hold R and switch to FMJ, then hold R again and switch back to alternate ammo. U'll see how bullet count will jump again to 100. Works for both HP and AP. Congratulations, now u have infinite alternate ammo! But! There is 1 thing u need to know: only first 100 bullets of this infinite ammopool damage enemies. If u used up to N rounds and do R+R, then only next (100-N) rounds will do the dmg. Works for both HP and AP. All these bugs work in both 0.4 and 0.5PTE. 1 Share this post Link to post Share on other sites
weedtime 649 Posted February 25, 2019 Thanks, reported. Share this post Link to post Share on other sites
ethynylradical 15 Posted March 3, 2019 yeap, I experienced it too. 1 Share this post Link to post Share on other sites
tynblpb 679 Posted March 24, 2019 (edited) Another one bug with Pecheneg. Even with cleared alternate ammo load in customization(checked few times) u still can spawn with AP ammo. And here bug divides in 2: 1) You have ur 100 AP ammopool and it works just fine. 2) game realizes, that u don't have AP rounds, BUT u still spawn with machinegun switched to AP ammo, now empty. And u find it when in firefight u start reloading instead of firing. Can't be distinguished visually unless u try to shoot, because from the start ammopool looks [00/00] in HUD. If u have ammo then after first shot it's [99/00], if u don't - machinegun is reloading. For FMJ it looks like [00/300]. Usual small HUD bug for machineguns. Edited March 24, 2019 by tynblpb Share this post Link to post Share on other sites