Hexatil 0 Posted February 25, 2019 (edited) I feel as tho the RPG shouldn't be allowed to be combined with an ammo pack, it would prevent RPG spam and make it to where a team member would need to supply said person with ammo. furthermore the RPG should take half the ammo bag per rocket so that you cant RPG spam once you get an ammo bag. (fist post guys, sorry if this has been brought up or solved) (thank you for the feedback) Edited February 27, 2019 by Hexatil Share this post Link to post Share on other sites
Big Z 12 Posted February 26, 2019 (edited) I don't think RPG spam has been a problem? is it RPG vs Vehicles or RPG vs Infantry you have an issue with? vs Vehicle; an ammo pack feels necessary to have nearby to attempt to take out a tank. vs Infantry; very niche usuage, you'd have to camp a specfic area, a Machine would probably be more practical anyway. Edited February 26, 2019 by Big Z Share this post Link to post Share on other sites
ethynylradical 15 Posted February 27, 2019 Hardly an issue, vehicles can withstand multiple hits so ammo packs are balanced. The RPGs have been nerfed with a smaller AOE, no reason to use it against infantry unless you are camping at a small corner, waiting to shoot the floor when someone shows up. Share this post Link to post Share on other sites
Zvolteh 56 Posted February 27, 2019 17 minutes ago, ethynylradical said: Hardly an issue, vehicles can withstand multiple hits so ammo packs are balanced. The RPGs have been nerfed with a smaller AOE, no reason to use it against infantry unless you are camping at a small corner, waiting to shoot the floor when someone shows up. And even then, the radius is so small now that half the time the RPG won't even kill the enemy if they're more than about a meter away. More than anything, the availability of RPGs (amount of ammo) needs to be severely lowered, but alongside massive buffs to the effectiveness 1 Share this post Link to post Share on other sites
Cral 129 Posted February 27, 2019 2 hours ago, Zvolteh said: And even then, the radius is so small now that half the time the RPG won't even kill the enemy if they're more than about a meter away. More than anything, the availability of RPGs (amount of ammo) needs to be severely lowered, but alongside massive buffs to the effectiveness Disagree, I'd rather have plentiful RPG's that are only effective against vehicles than a small number of them that can be used against infantry. Share this post Link to post Share on other sites
Salt Lord 109 Posted February 27, 2019 Never seen RPG being spammed in over 200 hours of playtime so nahhh, it's not an issue 1 Share this post Link to post Share on other sites
Omifa 6 Posted March 10, 2019 The OP doesn't mention which game mode he/she is talking about or if it in regards to both, but I'm still of the opinion that in the TDM game mode, RPG's should be there. There are no vehicles, so no RPG. Share this post Link to post Share on other sites
MOBBOB 87 Posted March 12, 2019 (edited) On 3/10/2019 at 8:32 AM, Omifa said: The OP doesn't mention which game mode he/she is talking about or if it in regards to both, but I'm still of the opinion that in the TDM game mode, RPG's should be there. There are no vehicles, so no RPG. What about the tandem (that how it’s spelt I think) are made to be anti-infantry. but they suck anyway so you probably shouldn’t use them. Edited March 21, 2019 by MOBBOB Share this post Link to post Share on other sites
Rey619 11 Posted March 19, 2019 (edited) Its a War there is all allowed to kill poeples. If you ban RPG ingame or remove ammo Pack if you are using RPG in your Loadout. I will leave this game instandly..... Please dont do this DEV's xd Edited March 19, 2019 by Rey619 Share this post Link to post Share on other sites