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Bugshot

Stutter - Commit Charge full?

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The game stutters and I get the attached benchmarks. As you can see, GPU usage is constantly between 0 and 100%. The Commit Charge seems to be full. I don't have this problem with any other game. Any ideas?

RX 590
Adrenalin 19.2.2
16gb RAM
Ryzen 5 2600
Win 10 x64 1809

EDIT1: I can't see Afterburner's ingame-overlay. When I use the Radeon overlay, I have 60+ FPS most of the time.
EDIT2: I can repreoduce the issue in both game modes.
EDIT3: This also happens with graphics set to low.
EDIT4: Even on low details in Full HD, the game seems to use all my 8gb of vram.
EDIT5: 1.5.0 and 1.5.1 tested

ww3.png

Edited by Bugshot
additional info

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My R380. It's the same(left) as it was month ago(right). Dunno, what does this jumping of GPU usage mean...

961472782_.jpg.d0aa7be856bba6d43e21a0715c9c9ba3.jpgHardwareMonitoring.jpg

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Theres a simple solution for this, buy nvidia card.

I never ever buy amd crap again, got burned 3 times with their shit.

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2 часа назад, seeneonu сказал:

Theres a simple solution for this, buy nvidia card.

I never ever buy amd crap again, got burned 3 times with their shit.

I'm supporting AMD since 2005. There is no way I'm gonna stop doing this.

7 часов назад, weedtime сказал:

The game is not optimized well for AMD yet.

So, there is still hope out there. Yaaaaay...

 

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10 hours ago, weedtime said:

The game is not optimized well for AMD yet.

To, me, this doesn't look like a lack of optimisation, but like a memory bug.

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Could all of you switch Afterburner to English? It's almost impossible to understand with cyrillic letters for me.

Edited by Bugshot

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56 минут назад, sputnik_zwei сказал:

The game stutters because it's not well optimized at the moment

six months ago, there was no such problem

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Miraculously my frames became much better, since the latest patch, but those awfull stutters remain. Besides game crashes once in while every couple of matches.

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Dnia 10.04.2019 o 21:12, DarkEmpire napisał:

six months ago, there was no such problem 

that's the charm of game developing in early access

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Hi guys!

I just signed up just to let you/the developers know that I am still looking at the game and what progressions it will make - if ever (I hope).

I´m running on a oc'ed six core Xeon and a R9 290. Both work for BFV very well in mp with fps around 70-120 on fhd. For this game sadly not.

I am getting high fps sometimes on low populated servers while still feeling laggy. Ok, it´s early development stage.
Going back to menu AFTER playing I get only about 25 fps. Back on server it´s more. Right after game start, fps in menu are ok.

There seems to be no or nearly no difference what quality settings I choose. VRAM gets nearly full with 3.9GB regardless of graphic settings. CPU utilization while gaming is only 20 to 40 percent maybe.

I saw a poll here on the forums asking for what to come with the next patches. I would say: Get the basics done so people can play normally with what is there - and AFTER that go and create new content and so on.

Just my 2 cents. Keep going!
If there is some need for, I offer you helping in testing as atm I am having quite plenty of time available. Thought of translating stuff, too. Just contact me.

Greetings from Germany

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