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6 Guns that could enhance WW3 - Precision Sniper Rifles

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Hey folks, time for the first before the last "Guns that could enhance WW3" post and this time we will be covering Precision Sniper Rifles, or just Sniper Rifles in general. Now I want to get one thing straight before we get too deep into this. A "Sniper Rifle" is NOT just a Bolt-Action Rifle with a high powered scope, long barrel, and bipod. A Sniper Rifle can also be Semi-Automatic without a bipod, have a shorter barrel, and etc. It is the shooter and the way in which they're looking to use the weapon that really determines what makes a Sniper Rifle a Sniper Rifle, or a Designated Marksmen Rifle a Designated Marksmen Rifle.

With the Developers also adding the Muzzle Velocity stat into the WW3, I will be covering Muzzle Velocity as a new stat in the list below. In the future I will look into revisiting my prior gun posts and updating them with Muzzle Velocity as well (most likely once I'm done with the Assault Rifles.) For those who do not know what Muzzle Velocity is; it is the speed of a projectile at the moment it leaves the muzzle of a gun. The lower the velocity, the longer it takes the round to hit a target down range. The higher the velocity, the less time it takes for a round to hit a target down range. Also because we still don't have access to the TOR just yet, I will exclude the TOR from the comparison stats list in regards to the Muzzle Velocity, the moment it's actual Muzzle Velocity is revealed however I will update the list ASAP.

Because notable differences in innovation in this particular field is very limited in regards to video game translation, I had to rate users of the weapon far higher than I normally do, and this is primarily to help with making the best choices (in my opinion) for different weapons. That and the Russians made A LOT of different sniper rifles and I probably could have made this exclusively just Russian weapons that actually perform differently from each other while still shooting for the same goal (no pun intended.)

So with that out of the way we begin with the usual process of; before we can talk about what could be in the game, we must first see what is currently in the game.

Current Sniper Rifles we have in-Game

Orsis T-5000 or Tochnost

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"Russian sniper rifle chambered in 7.62x51 NATO. Low weight and good accuracy with decent damage at medium to long range." - WW3 description

Real Life Stats

In-game Stats

  • Weight: 15.49
  • Recoil: 4.5
  • Spread: 0.1
  • Reload time: 3.0s
  • RPM: 65
  • Caliber: 7.62x51mm
  • Muzzle Velocity: 1293m/s
  • Ammunition Capacity: 5 Rounds
  • Top Damage Range: 0 to 80 Meters
  • Damage Drop off Range: 81 to 180 Meters

Haenel RS9 or G29

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"German sniper rifle chambered in .338 caliber. Very good accuracy and high damage at long distances but with appropriate weight and recoil. " - WW3 description

Real Life Stats

In-game Stats

  • Weight19.09
  • Recoil: 10.0
  • Spread: 0.1
  • Reload time: 3.2s
  • RPM: 35
  • Caliber: .338 Lapua Magnum
  • Muzzle Velocity: 1033m/s
  • Ammunition Capacity: 10 Rounds
  • Top Damage Range: 0 to 80 Meters
  • Damage Drop off Range: 81 to 180 Meters

WKW Wilk or TOR

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"Polish anti-material rifle chambered in .50 BMG. Exceptional damage at long distances coupled with high recoil, low rate of fire, and extreme weight." - WW3 description

Real Life Stats

  • Origin: Poland
  • Weight: 16.1 KG or 35.5 LB
  • Recoil: N/A
  • Spread: N/A
  • Reload time: Depends on the Shooter
  • RPM: Depends on the shooter
  • Calibers: .50 BMG
  • Muzzle Velocity: 882m/s or 2893ft/s
  • Ammunition Capacity: 7 Round Detachable Box Magazine
  • Maximum firing range: 3,000 Meters or 3,280 Yards
  • Info 1: https://en.wikipedia.org/wiki/WKW_Wilk
  • Info 2: https://guns.fandom.com/wiki/WKW_Wilk

In-game (Outdated) Stats provided by MOBBOB

  • Weight:  38.13
  • Recoil: 4.5
  • Spread: 0.1
  • Reload time: 3.5s
  • RPM: 25
  • Caliber: 12.9x99mm
  • Muzzle Velocity: Unknown
  • Ammunition Capacity: 7
  • Top Damage Range: 0 to 130 meters
  • Damage Drop off Range: 131 to 234 Meters

With this information in hand it's time to get to the real fun of the post with the new weapon suggestions. Much like all of my other posts of Weapons that could enhance WW3, I will be using the colors Green to indicate where a gun is better, Red where a gun is worse, Yellow where a gun is even or competitive.

Friendly reminder for folks -  When I'm suggesting/comparing weapons, I'm basing my comparisons for a "stock" weapon in game against another stock weapon in game. If I try to do stats for every customization option, I will never finish these posts. The Developers obviously get the final say in the balance stats, so take my proposed stats as more of a suggestion for a general direction the weapon should be designed towards as I cannot actually test these stats to confirm balance or imbalance.

Sniper Rifles that could enhance WW3

#1. VSS Vintorez

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- The VSS Vintorez was designed for Special Operations where soldiers needed a more lethal round to go up against targets with body armor, ultimately replacing some AK-47/AKMs with fitted suppressors. While the rounds that are shot out of the Vintorez are slower than other types of ammunition, it's punch is still nothing to underestimate as it's caliber of ammunition was designed after the 7.62x39mm round.

Real Life Stats

Proposed in-game Stats & Comparison Stats

  • Vintorez Weight: 8.5 vs Tochnost (15.49) - G29 (19.09) - TOR (38.13)
  • Vintorez Recoil: 2.5 vs Tochnost (4.5) - G29 (10.0) - TOR (4.5)
  • Vintorez Spread: 0.5 vs Tochnost (0.1) - G29 (0.1) - TOR (0.1)
  • Vintorez Reload time: 3.0s vs Tochnost (3.0s) - G29 (3.2s) - TOR (3.5s)
  • Vintorez RPM: 600 vs Tochnost (65) - G29 (35) - TOR (25)
  • Vintorez Caliber: 9x39mm vs Tochnost (7.62x51mm) - G29 (.338 Lapua Magnum) - TOR (12.9x99mm)
  • Vintorez Muzzle Velocity: 280m/s vs Tochnost (1293m/s) - G29 (1033m/s)
  • Vintorez Ammunition Capacity: 10 vs Tochnost (5) - G29 (10) - TOR (8)
  • Vintorez Top Damage Range: 0-40m vs Tochnost (0-80m) - G29 (0-80m) - TOR (0-130m)
  • Vintorez Damage Drop off Range: 41-100m vs Tochnost (81-180m) - G29 (81-180m) - TOR (131-234m)

- If added to the game, the VSS Vintorez would ideally be the lightest weight sniper rifle with a built in suppressor for reduced noise generation, options for higher magazine capacity, and fully automatic fire capability for emergency situations. But, this comes at the cost of having the lowest Muzzle Velocity, vastly reduced effectiveness in long distance combat for a Sniper Rifle, and no barrel/muzzle customization options to enhance the weapon's long range performance. While the Vintorez could be used in a more aggressive playstyle with a boost in damage vs. Infantry Armor, it's most effective use would be getting on the enemy's flanks, and unleashing it's powerful 9x39mm subsonic ammunition against either the unprotected areas of enemy players or lining up precise head shots to avoid needing to lead their targets.

But, maybe the player wants something that can reach a little further, wasn't suppressed, but still maintained a lighter than average build?

#2. DSR-1

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- The DSR-1 is a compact Bolt-Action Rifle that was originally designed for Law Enforcement and successfully found its way into the arms of Elite Police Tactical units such as Germany's GSG-9 & Spain's GEO. But, this compact Sniper Rifle has also found it's way into the armories of national armies such as United Arab of Emirates, Malaysia, Taiwan, and Denmark. Though small, the DSR-1 should not be under estimated for it's ability to reach out to strike it's targets.

Real Life Stats

  • Origin: Germany
  • Weight: 5.9 KG or 13.01 LB
  • Recoil: N/A
  • Spread: N/A
  • Reload time: Depends on the shooter
  • RPM: 20
  • Calibers: .300 Winchester Magnum, .308 Winchester, & .338 Lapua Magnum
  • Muzzle Velocity: 320 m/s
  • Ammunition Capacity: 4 to 5 round Detachable Box Magazine
  • Special Feature: None
  • Effective Range: 800 Meters or 874 Yards
  • Maximum Range: 1,500 Meters or 1,640 Yards
  • Info 1: https://en.wikipedia.org/wiki/DSR-Precision_DSR-1
  • Info 2: https://guns.fandom.com/wiki/DSR-Precision_DSR-1

Proposed in-game Stats & Comparison Stats

  • DSR-1 Weight: 11.00 vs Tochnost (15.49) - G29 (19.09) - TOR (38.13)
  • DSR-1 Recoil: 3.0 vs Tochnost (4.5) - G29 (10.0) - TOR (4.5)
  • DSR-1 Spread: 0.1 vs Tochnost (0.1) - G29 (0.1) - TOR (0.1)
  • DSR-1 Reload time: 3.0s vs Tochnost (3.0s) - G29 (3.2s) - TOR (3.5s)
  • DSR-1 RPM: 20 vs Tochnost (65) - G29 (35) - TOR (25)
  • DSR-1 Caliber: .300 Winchester Magnum vs Tochnost (7.62x51mm) - G29 (.338 Lapua Magnum) - TOR (12.9x99mm)
  • DSR-1 Muzzle Velocity: 730m/s vs Tochnost (1293m/s) - G29 (1033m/s)
  • DSR-1 Ammunition Capacity: 5 vs Tochnost (5) - G29 (10) - TOR (5)
  • DSR-1 Top Damage Range: 0-60m vs Tochnost (0-80m) - G29 (0-80m) - TOR (0-130m)
  • DSR-1 Damage Drop off Range: 61-140m vs Tochnost (81-180m) - G29 (81-180m) - TOR (131-234m)

- If added to the game, the DSR-1 should serve as a core filler weapon, fulfilling the role as an aggressive close-range precision sniper rifle, offering lighter than average weight, and a big punch. But, in exchange for reduced muzzle velocity, no ammunition capacity increases, slower end RPMs, and reduced long range effectiveness to keep the weapon intended for that particular role.

But, maybe the Player wants something that can reach a little further, has a little lower than average recoil, and can overall be a very adaptable weapon for those ranges?

#3. TRG-22A1

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- The Sako TRG series of Bolt-Action Rifles come in many different variants firing smaller & larger calibers of ammunition, such as the TRG-41 that fires .300 Winchester Magnum or .338 Lapua Magnum or the smaller TRG-22 which fires .260 Remington and it's most recent variant, the TRG-22A1 firing the intermediate 6.5 Creedmoor round which is between the smaller 5.56 variants and larger 7.62 variants.

Real Life Stats

Proposed in-game Stats & Comparison Stats

  • TRG-22A1 Weight: 12.25 vs Tochnost (15.49) - G29 (19.09) - TOR (38.13)
  • TRG-22A1 Recoil: 3.0 vs Tochnost (4.5) - G29 (10.0) - TOR (4.5)
  • TRG-22A1 Spread: 0.1 vs Tochnost (0.1) - G29 (0.1) - TOR (0.1)
  • TRG-22A1 Reload time: 2.5s vs Tochnost (3.0s) - G29 (3.2s) - TOR (3.5s)
  • TRG-22A1 RPM: 50 vs Tochnost (65) - G29 (35) - TOR (25)
  • TRG-22A1 Caliber: 6.5 Creedmoor vs Tochnost (7.62x51mm) - G29 (.338 Lapua Magnum) - TOR (12.9x99mm)
  • TRG-22A1 Muzzle Velocity: 655m/s vs Tochnost (1293m/s) - G29 (1033m/s)
  • TRG-22A1 Ammunition Capacity: 10 vs Tochnost (5) - asG29 (10) - TOR (5)
  • TRG-22A1 Top Damage Range: 0-70m vs Tochnost (0-80m) - G29 (0-80m) - TOR (0-130m)
  • TRG-22A1 Damage Drop off Range: 71-150m vs Tochnost (81-180m) - G29 (81-180m) - TOR (131-234m)

- If added to the game, the TRG-22A1 would be the middle ground between close and medium range engagement sniper rifles. It's very adaptable nature means players can modify their builds exact to what they want in a close to mid range Precision Sniper Rifle. However, this comes at the cost of a weaker than average caliber of ammunition, reduced effectiveness at very long ranges, and a slower muzzle velocity per shot. But, with reduced recoil they will be able to ideally reacquire their target or acquire new targets easier & faster.

But, what if the player wants something that packs a larger punch and can put more rounds down range faster in terms of rate & speed?

#4. Dragunov

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- The Dragunov is a widely used Semi-Automatic Sniper Rifle out of Russia during the days of the Soviet Union that has found it's way into the armories of many nations such as Ukraine, Poland, Mongolia, North Korea, Sudan, Syria, Mali, Venezuela, Georgia, Finland, and many others. Though it is an aging platform and many nations are seeking to replace this aging war horse, the Dragunov is proving itself to be a resilient fighter even up against newer, more advance modern weapons.

Real Life Stats

Proposed in-game Stats & Comparison Stats

  • Dragunov Weight: 13.25  vs Tochnost (15.49) - G29 (19.09) - TOR (38.13)
  • Dragunov Recoil: 5.2 vs Tochnost (4.5) - G29 (10.0) - TOR (4.5)
  • Dragunov Spread: 0.3 vs Tochnost (0.1) - G29 (0.1) - TOR (0.1)
  • Dragunov Reload time: 3.6s vs Tochnost (3.0s) - G29 (3.2s) - TOR (3.5s)
  • Dragunov RPM: 80 vs Tochnost (65) - G29 (35) - TOR (25)
  • Dragunov Caliber7.62x54mmR vs Tochnost (7.62x51mm) - G29 (.338 Lapua Magnum) - TOR (12.9x99mm)
  • Dragunov Muzzle Velocity: 830m/s vs Tochnost (1293m/s) - G29 (1033m/s)
  • Dragunov Ammunition Capacity: 10 vs Tochnost (5) - G29 (10) - TOR (5)
  • Dragunov Top Damage Range: 0-80 vs Tochnost (0-80m) - G29 (0-80m) - TOR (0-130m)
  • Dragunov Damage Drop off Range: 81-165m vs Tochnost (81-180m) - G29 (81-180m) - TOR (131-234m)

- If added to the game, the Dragunov could serve as a good medium to long range, semi-automatic sniper rifle (I would actually boost the Damage ranges of the Tochnost & G29 also a little bit if the Dragunov was added to further that gap between the three weapons.) With it's lighter weight, the Dragunov could give Snipers a little more movement flexibility along with a slightly stronger round than the Tochnost. But, at the cost of a slower reload speed and faster damage drop off range for balance to keep the G29 on the higher scales of damage distance reach.

But, maybe the player doesn't want the enemy to be within reach of them, maybe they want something that puts "reach" in "reach out & touch someone" to the most extreme sense of the word...

#5. Thor 408

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- The Thor 408 is the improved version of the CheyTac Intervention, arguably the most accurate, extreme long range sniper rifle in the world. Currently the United Kingdom, Poland, India, Italy, Turkey, Czech Republic, and Egypt are in possession of the CheyTac Interventions on an official level. But, as the Thor 408 is the upgraded version of the Intervention, it's very likely these nations have already had/or are starting to upgrade their Interventions with the Thor improvements.

Real Life Stats

Proposed in-game Stats & Comparison Stats

  • T408 Weight: 28,00 vs Tochnost (15.49) - G29 (19.09) - TOR (38.13)
  • T408 Recoil: 12.0 vs Tochnost (4.5) - G29 (10.0) - TOR (4.5)
  • T408 Spread: 0.1 vs Tochnost (0.1) - G29 (0.1) - TOR (0.1)
  • T408 Reload time: 4.0s vs Tochnost (3.0s) - G29 (3.2s) - TOR (3.5s)
  • T408 RPM: 20 vs Tochnost (65) - G29 (35) - TOR (25)
  • T408 Caliber: .408 CheyTac vs Tochnost (7.62x51mm) - G29 (.338 Lapua Magnum) - TOR (12.9x99mm)
  • T408 Muzzle Velocity 1,600m/s: vs Tochnost (1293m/s) - G29 (1033m/s)
  • T408 Ammunition Capacity: 7 vs Tochnost (5) - G29 (10) - TOR (5)
  • T408 Top Damage Range: 0-150m vs Tochnost (0-80m) - G29 (0-80m) - TOR (0-130m)
  • T408 Damage Drop off Range: 151-234m vs Tochnost (81-180m) - G29 (81-180m) - TOR (131-234m)

- If added to the game, the Thor 408 should be the ideal long range sniper rifle, able to pack a big punch from far off distances in the hands of a very patient shooter, the Precision Sniper Rifle that hunts Designated Marksmen & Snipers. But, it's going to need some drawbacks for balance of course, otherwise nobody would use anything but this weapon. It should be heavy, have intense recoil when not prone, slow reload speed, and overall just made the absolute most garbage aggressive sniper rifle a player can really use.

But, maybe the Player wants raw power to bring to bare on the opposing team and do so with the ability to perform more timely follow up shots if they're able to setup once again. But, this comes at the cost of a heavy, defensive weapon.

#6. Barrett M82

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- The widely used and battle proven M82 has found it's way into the armories of many Nations such as the United States, United Kingdoms, South Korea, Ukraine, Brazil,  Jordan, Poland, Croatia, Finland, Portugal, Iraq, and many, many more. Though currently still running strong, the M82's likely successor to follow is the XM500 which is a bullpup variant. But, this has yet to be proven, so the M82 remains as one of the most iconic Anti-Material, Semi-Automatic Sniper Rifles in the world.

Real Life Stats

Proposed in-game Stats & Comparison Stats

  • M82 Weight: 34.25 vs Tochnost (15.49) - G29 (19.09) - TOR (38.13)
  • M82 Recoil: 6.5 vs Tochnost (4.5) - G29 (10.0) - TOR (4.5)
  • M82 Spread: 0.8 vs Tochnost (0.1) - G29 (0.1) - TOR (0.1)
  • M82 Reload time: 4.2s vs Tochnost (3.0s) - G29 (3.2s) - TOR (3.5s)
  • M82 RPM: 30 vs Tochnost (65) - G29 (35) - TOR (25)
  • M82 Caliber: .50 BMG vs Tochnost (7.62x51mm) - G29 (.338 Lapua Magnum) - TOR (12.9x99mm)
  • M82 Muzzle Velocity: 854m/s vs Tochnost (1293m/s) - G29 (1033m/s)
  • M82 Ammunition Capacity: 10 vs Tochnost (5) - G29 (10) - TOR (5)
  • M82 Top Damage Range: 0-140m vs Tochnost (0-80m) - G29 (0-80m) - TOR (0-130m)
  • M82 Damage Drop off Range: 141-234m vs Tochnost (81-180m) - G29 (81-180m) - TOR (131-234m)

- If added to the game, the M82 should be the middle ground sibling between the TOR and Thor 408, a heavy hitting, semi-automatic, defensive sniper rifle that can quickly become the very embodiment of inaccurate hell if the trigger is hammered recklessly (even when prone). Of course given that it's firing a .50 BMG round, this Anti-Material Rifle is pretty destructive against everything but the most heavily armored vehicles an opposing player can field. As a matter of balance between it and the TOR, I think the TOR should be more adaptable for run & gun style gameplay when compared to the M82. But, obviously neither are really ideal for getting super aggressive.

But, it's time to bring this post to a close so I can get ready to make the final "Guns that could Enhance WW3" topic. Of all the posts so far, this one rates right above Battle Rifles as a headache post to create. This is primarily because Precision Sniper Rifles largely aim to achieve the exact same goal - deliver a precise shot down range and that leaves very little wiggle room for a lot of innovations that go off road. But, there was still plenty on offer to make a full list with enough different weapons that not everything felt like more of the same, even then there are some on the honourable mentions list that could also make it onto the main list if certain desires were stronger than others.

Honorable Mentions & Closing the post

With bringing this post to an end, here are some Honorable mentions for Sniper Rifles that could still enhance the game, even if they didn't make the main list.

  • Barrett XM109 - A 25mm Grenade launcher/Anti-Material Rifle out of the United States
  • Shaher - A 14.5x114mm Anti-Material Rifle out of Iran
  • Ultima Ratio - A French Sniper Rifle that sports a large selection of Calibers
  • M12 Black Spear - An Anti-Material Rifle out of Serbia
  • Remington 700 - A Vietnam era Bolt-Action Sniper Rifle of American origin with enough caliber variety to fight ten wars
  • VSSK Vykhlop - A suppressed 12.7x55mm Caliber Sniper Rifle from Russia
  • AXMC - A multi-caliber successor of the Accuracy International Arctic Warfare rifle out of the United Kingdom
  • McMillian cs5 - A suppressed, compact, American Bolt-Action Sniper Rifle
  • McMillian Tac-50 - An American Anti-Material Rifle and current record holder for world's longest confirmed kill.

And many..many...MANY more...Seriously there are a lot of Sniper Rifles, the Developers are beyond spoiled for choice on just pure cosmetically cool looking weapons. They're only limited by the fact that most of them are designed to do the exact same thing with little variation that can be translated over to WW3 in a meaningful way. But, time to wrap this up to get the final post all ready to be made where I be will covering Assault Rifles next. Thank you very much for reading and like always here is your hint for the next post. Have a good one!

(Changed the hint because I found something better and with actual chance to be fielded in a World War)

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Links to my other Individual Suggestion Posts & Suggestion Series posts

Guns that could enhance WW3 series

Strikes that could enhance WW3 series

Individual or Mini Series Suggestions post

Edited by Dunabar
Updating links list
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Alright I forgot about this one so I’m going back and giving my reply.

once again good job I mean you put more effort in this than I do in a lot of things.... hmm... I should fix that.

so the  guns that stick out the most are the VSS, the DSR 1, the Dragunov, and the Thor 408.

So firstly the Vintorez why? Well it has a huge suppressor and has sub-sonic bullets need anything else?

next the DSR1 now close range sniping is a weird idea for me, being I’m not a cod player or ever really played it extensively and to be honest with you I dislike sniping. But it looks awesome with the 2 mags and if I’m not mistaken it’s the back mag is     works and the front one is a extra one. A way to balance something like this is to treat it like the cs from counterstrike 2 mags and that’s it.

Next the Dragunov mainly why it sticks out is it’s a AK sniper. I dislike semi auto snipers though and that could be from playing quite a bit of insurgency 1 and sandstorm but I like bolt actions as well because there’s almost nothing more satisfying then get that one hit headshot with a bolter.

The Thor I say it’s a suiting name this sniper is the one you sit back on your sniper spot (add more please f51) and watch a sight due to it being heavy and slow. I like that kinda of sniper dark_dp could still slap a thermal scope on and out play everyone in cqb with it though.

 

I would comment on the teaser but I’m SUPER late I was gonna reply but then I forgot and forgot and here I am now replying good job again. Though I think snipers are used kinda aggressively because lack of vantage points (again, please f51) for snipers so the Thor might be a little worse. I’ve seen defensive sniper used very well but I think we need those nice sniper spots.

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