In general I do like gunplay in WW3. But there are few aspects of gunplay that, IMO, affect gameplay in kinda negative way i.e. promote run'n'gunning.
For example, if u try to shoot fullauto when standing still and when strafing(both when ADS), u'll see, that bullets dispersal areas are the same. So why should u stay still in firefights if u can strafe while shooting and be as accurate? Well, if u r not good with moving, u still can shoot while standing, crouched down and prone. Mb game wi