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BeatriceJohnes

This is probably repeated ad nauseam already but spawns are really really bad right now.

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Just look at these. These are just few examples I recorded yesterday. I had much more respawns likes these, respawns where I spawn a few steps away from an enemy, spawns where I respawn and then an enemy respawn nearby me, spawncamping like in gifs, spawning into air/artillery strike, me spawning on squadmates that are engaged in combat, enemies spawning on their squad mates that I am shooting at and etc. (and the last two seems to be really obvious things that should've been restricted from the beginning. is it hard to implement? genuinely asking)

 

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1st and 3rd are pretty much normal if u ask me.

1st. U've spawned behind the column and immediately start running without checking surroundings. 

3rd. U again run without looking.

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Its TDM - you should get prepared to being killed even before you respawned :)

 

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25 минут назад, Atway сказал:

Its TDM - you should get prepared to being killed even before you respawned :)

Orly? This is not CoD as far as I'm aware and spawns are not random all over the map. There's a limited number of spawns and some kind of logic-system behind respawning that switches spawns from time to time. Most of time it spawns you as far from combat as posible. And that's why in those few examples I wasn't ready for campers - because system is designed to prevent this shit but it's flawed. Camping shouldn't be possible but it is.

37 минут назад, tynblpb сказал:

1st and 3rd are pretty much normal if u ask me.

Uhuh, yeah, BS. Spawcamping is not normal. Especially when we are talking about game with fixed respawns on big-ass maps. And what am I even saying - it's not normal in any game. It's a gamedesign flaw.

 

37 минут назад, tynblpb сказал:

1st. U've spawned behind the column and immediately start running without checking surroundings. 

What the hell are you even talking about? I spawned in an enclosed space with the only way to go forward, the enemy was right behind that column - how else I was supposed to check "surroundings" other than walk around column that blocks half of the view? Check out walls on the left and right first? And again, it's bs and doesn't even matter - I shouldn't even spawned there in first place, in front of an enemy. Game is clearly designed to do that, with many spawns in different points of the map but sometimes (many times) it fails to pick a spawn right.

37 минут назад, tynblpb сказал:

3rd. U again run without looking.

Looking at what? Why are you so keen on defending this BTW? Wouldn't be able to get any frags if spawncamping'll get fixed? So, yeah, looking at what? You saw that happened, you know where I got shot from - now, can you pause the gif at the moment where that area is clearly visible and tell me where is the enemy? Would you be able to notice him without knowing he's there? Did you even knew that it's possible to get there in the first place? And what the eff do you think would happen if instead of going forward I WOULD STAND STILL LOOKING FOR THREATS? Wanna take a guess on that one?

Edited by BeatriceJohnes
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28 минут назад, Atway сказал:

Its TDM - you should get prepared to being killed even before you respawned :)

Oh, yeah, and I'm not talking about exclusively TDM. Those gifs are from TDM. But the spawns are spotty across both modes.

Edited by BeatriceJohnes

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6 minutes ago, BeatriceJohnes said:

There's a limited number of spawns and some kind of logic-system behind respawning that switches spawns from time to time. Most of time it spawns you as far from combat as posible. And that's why in those few examples I wasn't ready for campers - because system is designed to prevent this shit but it's flawed. Camping shouldn't be possible but it is.

What if enemies are across the entire map and close to every single respawn? You shoulnd get respawned then?

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15 минут назад, Atway сказал:

What if enemies are across the entire map and close to every single respawn? You shoulnd get respawned then?

Fair question. I would say clearly in place where no one got recently killed and no one shooting at anyone? I'm pretty sure (but I might be wrong tho, haven't played in a long time) that's the way squads respawns work in BF3-4 - you can spawn near you squadmates even if enemies are nerby until someone starts shooting or getting shot. 

Or if it was possible to go deeper into territory of insanely complicated solutions - don't spawn people in places where enemies have a direct line of sight on you (and vice-versa btw)/where they are looking towards/ADSing towards.

E: "don't spawn people in places where enemies have a direct line of sight on you (and vice-versa btw)" - I just thought - is this really an insanely complicated thing to do? We have stuff like crosshairs that turn red when you aim at enemies, bots/ai that can distinguish enemies and etc. Is it really hard to place a "camera" or something like that at spawn point and have a check that if somebody is in FOV of that camera then don't spawn players there. Is it really hard?

Edited by BeatriceJohnes

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I just want to share another one, finally decided to play a match after a "sale break" and instantly got a reminder of how beautiful respawn system in this game is. Idk why, but this is my favourite so far. BTW anyone want to explain how this one is my fault?

 

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21 минуту назад, BeatriceJohnes сказал:

BTW anyone want to explain how this one is my fault?

U r playing TDM seriously and ont only to warm-up before WarZone.

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2 минуты назад, tynblpb сказал:

U r playing TDM seriously and ont only to warm-up before WarZone.

Implying I have any choice other than waiting for a slot on one those 30/30 servers. And no - I'm not playing TDM seriously on Moscow. If it was Warsaw or Berlin, then sure.

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1 минуту назад, BeatriceJohnes сказал:

Implying I have any choice other than waiting for a slot on one those 30/30 servers. And no - I'm not playing TDM seriously on Moscow. If it was Warsaw or Berlin, then sure.

U enter empty server and no longer than 10 mins later u r running on full server.  Many my attempts to test some things were ruined like this. On EU of course.

Edited by tynblpb

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