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AddMeForCoOp

Geometry bug: too much transparancy/reflectivity in distance

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DESCRIPTION OF BUG (required: if the possible provide screenshots or video):

I just bought the game, installed the PTE and walked around a bit.

It seems that in the distance some geometry objects become transparent (or too reflective?)

5F964C624FFD228EFB312BE2D0319390CE46A2DF

GAME BUILD ID (required: please go to the game's properties on Steam and find it under the local files tab at the bottom): 3954227 (PTE)

STEPS TO REPRODUCE (required):

Play as Light Sniper and look at that spot on the map with the scope

SYSTEM SPECIFICATIONS (required for crash or performance issues):

Intel Core i7 2600K

AMD RX Vega 56

8 GB DDR3 RAM

CRASH LOG (if any):

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For performance boost long distance rendering has been lowered and some objects might not be showed properly. I will forward this to the team so they can have a look at these type of issues and work on a fix. On other side what Render distance you have set?

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1 hour ago, Rozmo said:

[...]  On other side what Render distance you have set?

Everything is set to Ultra, I just checked: view distance, too.

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